Fallout 3

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caesarrulez

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caesarrulez

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158 comments

  1. xmodsofnexusx
    xmodsofnexusx
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    Just noticed that the pyrobot666 version of this mod is labled as an ESP, but the file header marks it as an ESM, and it is in the master section with all the other ESM's in both Mod Organizer 2 and FOMM. Should I rename the file to ESM or just leave it as ESP? Alternatively, should I remove the ESM file header and run it and sort it as an ESP? Any input would be very helpful.

    Please advise.
  2. Robertpeace
    Robertpeace
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    is this mod compatible with world of pain?
    1. KeyC0de
      KeyC0de
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      It would be interesting to find out..
  3. hal900x
    hal900x
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    • 1 kudos
    I want to run this with DC interiors. I don't know what "Solrais" is. So is the "dc Interiors and Solrais patch" intended for if you have all 3 of the mentioned mods(Solrais, DC AND this)? Or for this mod and either DC Interiors OR Solrais? And is the patch compatible with Pyrobot's overhauled version?
    1. MaeseAtorrante
      MaeseAtorrante
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      You dont need the 3 mods, it works if you only have 2. And it is not compatible with Pyrobot's overhauled version.
    2. moneta
      moneta
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      I must be really stupid - the info page says that the author has kept this compatible DC Interiors, but then I see on another page that there is a compatibility patch for DC Interiors+Solaris to be used with CEI. So, if I install the overhaul version with DC Interiors, will that mess up my game or will it be okay? D:
    3. acelogan
      acelogan
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      That is confusing. Does the Overhaul version already incorporate the patches?
    4. MaeseAtorrante
      MaeseAtorrante
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      This is from an old post of the autor:

      caesarrulez 11 kudos 228 posts
      Hey there,

      first of all, CEI is final and wount be updated.
      The compatibility patch is made by myself so there are no changes made by pyrobot.
      The pyrobot version is provided for people having any problems with CEI. Funny thing is that the pyro version does not work at all for some of you, then just take the original CEI.
      Pyrobot made his version for himself as was kind enough to share it with us, so its an option for you but not the original mod.

      regards

      posted @ 10:46, 11 Aug 2011
    5. ThiefBrute
      ThiefBrute
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      Pyros version doesnt contain the patch for DC (eg double doors in Springvale etc), but have some other fixes made to original (v1.7).
      On the other hand the orginal contains about 20 deleted navmeshes, while Pyros contains around 50(?!).
      Most of them are are small, but...if another instance refers to them....BAM!!?
      I'm trying to undelete most of them (setting I-flag+lowering in navmesh-editor), hell of a job as they cant simply be "replaced" (changing Editor-ID) as most of these cells doesnt contain any replacement-Nav at all?!
    6. SummersetBanjo12
      SummersetBanjo12
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      Perhaps someone should do a new version of this mod with the compatibility and fixes together.
  4. MaeseAtorrante
    MaeseAtorrante
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    • 37 kudos
    .
    1. acelogan
      acelogan
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      • 4 kudos
      cool, thanks
  5. FoxiShandris
    FoxiShandris
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    • 1 kudos
    What quest is Bahr's mask part of? Can't figure it out.
  6. poppajq
    poppajq
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    Hello

    Can someone tell me which and what order I am supposed to activate? You have the BASE then V-1-7 then the Compat with DC interios )Which I use ) then, the overhaul by Pyrobot.

    Do I need all? One? Two of them?
  7. MrSpanky
    MrSpanky
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    • 12 kudos
    really good mod.
    a nice addition with DC interiors and ofc AWOP, no big glitches or game breaking bugs found.

    glitches:
    - Raven Rock entry under a rock if you use Vurts Flora Overhaul: needs -tlc- to enter
    - Raven Rock has no exit, unless i am completely blind
    - sound loop bug in Bahrs house
    - new world space affected by Vurts Flora Overhaul: lots of big trees covering it

    cheers
  8. TheScallywag
    TheScallywag
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    • 1 kudos
    Is this compatible with AWOP for Fallout 3
  9. phase.verocity
    phase.verocity
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    I get an error trying to install the pyroboy part.

    BOSS API ERROR INVALID ARGS: Master files must load before other plugins. The mod was not installed.

    Sorry if its already been addressed, I didn't want to have to go through 12 pages of comments.
  10. Aanikron
    Aanikron
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    • 6 kudos
    Can we please have a version that is both compatible with DCInteriors *and* includes Pyrobots fixes? This seems like a great mod, I always like to expand the playable world if the new areas/interiors are well done and fit lore-wise into the setting.