Fallout 3
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Exeter

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exeter

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15 comments

  1. Lokie7
    Lokie7
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    I may have missed something, but, is there a Male version of this somewhere? This looks excellent. I love all things Samurai as it is, so I would love to have this for a male character. Good job.
  2. ZETA6
    ZETA6
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    ....why!
  3. Lamaki666
    Lamaki666
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    Endorsed...Now my Female Char can enjoy the Samurai Armor...
  4. dartmaul15
    dartmaul15
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    it IS posible. they use the same mesh. redirecting the original meshes to the mesh in this mod should work.
  5. exeter
    exeter
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    It may be possible. The original medic armor looked like a retex of the talon/ranger/combat armors. I'll take a look at it.


    I have given this file my endorsement.

    Very nice. Do you think it would be possible to apply the new combat armor shape to the other combat armor variants in a future mod?
  6. kogito
    kogito
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    Thanks, But i have been used with Pipboy5000 mode(small pipboy). Would you remake this armor's left arm part?
  7. edrickbrey
    edrickbrey
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    Anyone else noticed it is super reflective?
  8. exeter
    exeter
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    @Grizzly_UK - Thanks for catching that, I completely missed it.

    Corrected version is up, and includes the tweak to the medic armor to correct the distortion that Madcat221 mentioned.
  9. Grizzly_UK
    Grizzly_UK
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    Downloaded both files today and after extracting them I noticed that the folder structure was wrong. Both archives extract to "datameshesdlc5armor" which is wrong, the correct folder path is "datameshesdlc05armor". Basically the "dlc05" folder is missing the "0". I even re-downloaded to check again in case I'd done something wrong, especially as no-one else has mentioned it yet! But no, it's the folder structure in both archives that's wrong. However, the included "Zeta_armor_ReadMe.txt" does give the correct folder structure under the Uninstall instructions.

    Just figured it was worth mentioning before someone installs without correcting the folder name and then complains that it's not working! <img class=">
  10. exeter
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    @sumpwa - No idea. I don't have OA. There's a good chance it would work, though, because the texture path in the zeta dlc pointed to the OA dlc directory. Looks like they re-used the mesh.