Fallout 3

113 comments

  1. sandman5
    sandman5
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    well it seems the he RR Companions Vault master file is no longer available, sad i was trying to find it to see if there was a more updated version than what i have
  2. holytaiga229
    holytaiga229
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    Question, does anyone know where the door that is past the Player's Bedroom in the Access Tunnels Leads? It is a ladder that leads up but says there is tons of rubble on top of it. I'd like to get that rubble cleared, but the Wasteland is absolutely huge! Has anyone found the other end to that exit?
  3. EpikTaco3625
    EpikTaco3625
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    Looks amazing but way to dark for my taste could you make a brighter version?
    1. masternetra
      masternetra
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      As he states he made it for himself and is essential just sharing I doubt he will, you'll probably have fire up the geck and add the lights yourself.

      Edit: And I just notice this comment is from 2012. XD
  4. masternetra
    masternetra
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    Nice mod, ever taught about doing a shooting range with the targets giving the player only 1 xp? Just a thought, something the original vault 1 mod probably should of done instead of going all holodeck on us. Either way probably will add it myself and a few turrets to the outside of the vault door.
  5. ReALty
    ReALty
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    Why is this double posting on me lately. Sorry for DP.
  6. ReALty
    ReALty
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    I like the remodeled vault but I miss the water purifier that RR Quest added to the Overseer's Office. I like the Mirelurk tanks and it is a good thing that they are not hostile because my lab technician is "swimming with the Lurks". Maybe when she gets hungry she will get out of the tank and return to the lab. I'll check on her later.
  7. jasonthe13
    jasonthe13
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    D: for some reason a rad scorpion keep spawning in the overseer office
  8. SkullKnight
    SkullKnight
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    I checked some stuff and it appears that FO3Edit's master update generates bad ONAM data for this mod. Its making thousands of "Unable to be resolved" ONAM entries.

    I assume thats whats causing the issue?

    EDIT: Solved it in an acceptable manner, check PM.
  9. NosRhyfelwr
    NosRhyfelwr
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    @SkullKnight:

    It says quite clearly in the RR Companions Vault readme not to use FO3Edit's MasterUpdate on any of the RR series of mods.

    It is a known issue, yes.
  10. SkullKnight
    SkullKnight
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    Idk if anyone else has had this problem, but using the FO3Edit master update causes a crash when I enter Vault 1 (not the entrance tunnels, but the vault itself). Ive found that removing the esm flag from this plugin solves the CTD issue. Anyone know whats causing this?