Fallout 3

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Phoenix316

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Phoenix316

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50 comments

  1. yojeff
    yojeff
    • supporter
    • 2 kudos
    I am also having the problem with the NPCs spawning besides the church.

    I used a walkway to connect that mesh to the ground mesh, thinking it would fix the problem.  But sometimes, they spawn, and they are not "interested" in moving away.
  2. JimmyRJump
    JimmyRJump
    • premium
    • 242 kudos
    Strange. LOOT adds a message to the mod that says "outdated; use the latest version", but there's only one file and you don't have another mod that does the same thing...
    1. Pherim
      Pherim
      • premium
      • 248 kudos
      That means you should use this version: https://www.nexusmods.com/fallout3/mods/16262
  3. andybsmith
    andybsmith
    • premium
    • 2 kudos
    OUT FREAKING STANDING!!!
  4. Jena84Plissken
    Jena84Plissken
    • member
    • 43 kudos
    Endorse this mod god work
  5. Wilem802
    Wilem802
    • premium
    • 0 kudos
    The only mod that's absolutely necessary lol
  6. Viral94
    Viral94
    • member
    • 0 kudos
    Наконец!!! Сам бог построил эти мостики
  7. KresoX
    KresoX
    • member
    • 37 kudos
    Excellent mod! Gets you to Moira's in no time. And makes a great combination with Megaton Return by gary62.
  8. Joesiah17
    Joesiah17
    • premium
    • 21 kudos
    ATTENTION! Their is a very easy fix for the npc glitch. You need to set the esp with this mod at the very bottom of your mod list. Hope this helped.
    1. Joesiah17
      Joesiah17
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      • 21 kudos
      Another quick fix is to make the ESP into a ESM!
    2. fredlaus
      fredlaus
      • account closed
      • 194 kudos
      I follow your fix, Joesiah, I had trouble till I discovered the load order dependency years ago

      My reason was my own mod: http://www.nexusmods.com/fallout3/mods/22146/? - Megaton Player Home 2.
      After placing it above Megaton Walkway the issue were gone.
    3. Joesiah17
      Joesiah17
      • premium
      • 21 kudos
      If you're looking for other mods that modify megaton, that will make your mod look better, and make megaton look like a proper settlement (without breaking immersion or break the game) are Better Caravans, Caravan Upgrades, Deputies Weld and Steel Patrol With HATS!, Megaton Entrance Fortified, Auto Gates, Roofed Megaton, Snipers Nest, Praise Atom, Megaton Lighting, and finally NMC's Texture Pack for Megaton.

      After learning a lot about modding in Fallout 3, I'm considering making a home mod as well with several other mods in mind! Hope these help you with future modding projects!

      Links:
      http://www.nexusmods.com/fallout3/mods/21550/?tab=3&selected_game=120&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout3%2Fajax%2Fmodimages%2F%3Fid%3D21550%26user%3D1%26gid%3D120&pUp=1
      http://www.nexusmods.com/fallout3/mods/5405/?tab=3&selected_game=120&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout3%2Fajax%2Fmodimages%2F%3Fid%3D5405%26user%3D1%26gid%3D120&pUp=1
      http://www.nexusmods.com/fallout3/mods/4536/?
      http://www.nexusmods.com/fallout3/mods/14829/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout3%2Fajax%2Fmoddescription%2F%3Fid%3D14829%26preview%3D&pUp=1
      http://www.nexusmods.com/fallout3/mods/20871/
      http://www.nexusmods.com/fallout3/mods/15685/?
      http://www.nexusmods.com/fallout3/mods/7916/?
      http://www.nexusmods.com/fallout3/mods/6066/?
      http://www.nexusmods.com/fallout3/mods/1347/
      http://www.nexusmods.com/fallout3/mods/7875/?
      http://www.nexusmods.com/fallout3/mods/1662/?
    4. fredlaus
      fredlaus
      • account closed
      • 194 kudos
      Good to see old friends still in action.

      Thank you again Joesiah.
  9. Houston810
    Houston810
    • member
    • 1 kudos
    I really like this mod, it does however conflict with "Magaton House and Theme Overhaul" by KrazyKommy, an extremely popular mod on here. It still works though, things just kinda meld together. Endorsing!
    1. northtexan95
      northtexan95
      • premium
      • 202 kudos
      It does conflict but you can still use it if you go up to the balcony and jump off onto the walkway. Yeah, not as useful but I love the "Overhaul" house so I'll deal with it.

      Actually, after some testing it appears this mod is preventing me from sleeping or resting without crashing the game. Well, it's not that useful for me so I'll take it out. I still love the idea but I'll have to live without it.
    2. zAzAaZOZO
      zAzAaZOZO
      • supporter
      • 1 kudos
      Thanks for the info. Another post below says there are other major problems with this one and KrazyKommy's house makeover. I am not going to give up Krazy's mod for saving a few steps. What my finger gets tired from walking around? Geez, I'll live with it.
  10. xENJAJVEx
    xENJAJVEx
    • member
    • 3 kudos
    Endorsed! Although, I'm using BW117's fixed version to avoid the NPC bug.

    Edit: Same bug in his version it seems.