I use the fog one, but loaded before the enhanced rain & snow mod. And I'm here to report they work well in tandem. Basically the fog replaces the underlying calm weather. The transitions from fog to other weathers, and back, are quite smooth (sometimes fine, sometimes a bit stepped, like at night the rain/snow replaces fog quickly enough but the associated clouds may take several seconds to catch up, during which gap you see a starry sky). I'd actually prefer even foggier weather, like Silent Hell, but find the Silent Hell nights far too dark, and in any case the differences might be too great with the rain & snow mod for a smooth transition to a fog heavier than the vol2 fog one. And I doubt any of the other moods here would transition so smoothly either, because in the rain & snow mod the sky and weather colour palette and brightness (and the view distance during rain & snow) is not dissimilar to the overall vol2 fog palette and view distance. Endorsed.
BTW: another mod I'd recommend is Polluted Wasteland Weather, specifically its brighter-dusty version. It's palette imparts a very nice impact on game textures. I just found after 15 levels using it that I wanted a bit of a change, hence coming here.
Hot and Cloudy always seemed to be the ones that made the most sense to me. Depending on the mood I was in of course. The way I look at it DC would actually be colder after nuclear war, not hotter, but dialogue tells us that the days are hot like a desert when we communicate with the trader who sells Nuka-Cola Quantum.
under user images section of the images tab the silenthell winter reminds me of the creepy christmas scene in the film krampus with the winter mod and the silent hell fog.
hey when a weather mod like this is running, then it stops, and you dont.. have another weather mod or changer running that you're aware of... what do you do?
Ok so, I remember being able to change the colors of specific parts of each weather preset by using some kind of color picker in FO3edit, however I can't seem to find it when I open the mod file in FO3edit, I can only find (red,green,blue) with number values. Any help?
Weather mods are probably the most touchy things when it comes to this game. That being said, I really have to endorse the Visari sky mod from the Wasteland Moods series. It's really immersive and fits the Fallout environment perfectly. I highly recommend it... with caution and certain key points.
If you're looking for a constant good look and a weather mod that goes perfectly with Enhanced Rain and Snow, then Visari is your choice. I found the transition between both mods to be flawless. It's like they were made for one another. It's amazing how the two transition between each other, without any visual glitches, at all.
Unfortunately, like other weather mods... Visari can cause critical conflicts with other mods that place objects in the wasteland, so be careful. The problem is the world space edits of any mods that you might be using. You can see if this mod is going to conflict with your other mods by running a conflict report using FO3Edit. If you do run into any critical conflicts and can't sort them by load order...then you'll want to decide which mods you want to give up in order to use Visari. You can chance running these critical conflicts together and you may be alright, however the chances that you'll cause ctd's in your game is greatly increased.
I highly recommend loading the Visari weather mod below your merged patch. Otherwise you will run into glitches with it. For instance, the weather going back to default for a short time. I would even load it below Blackened, which you should be running below the merged patch as well. Also, expect your nights not to be even "vanilla" dark. The nights come off warm feeling and rather bright around the character, however it does play really nice with the street light mod. It's a really different look for the game. Use the Imaginator mod to adjust your visuals too. Kudos to The Outbreaks for Visari !!
Pro Tip: I recommend running any weather mod below the merged patch, that doesn't utilize an esm file.
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BTW: another mod I'd recommend is Polluted Wasteland Weather, specifically its brighter-dusty version. It's palette imparts a very nice impact on game textures. I just found after 15 levels using it that I wanted a bit of a change, hence coming here.
If you're looking for a constant good look and a weather mod that goes perfectly with Enhanced Rain and Snow, then Visari is your choice. I found the transition between both mods to be flawless. It's like they were made for one another. It's amazing how the two transition between each other, without any visual glitches, at all.
Unfortunately, like other weather mods... Visari can cause critical conflicts with other mods that place objects in the wasteland, so be careful. The problem is the world space edits of any mods that you might be using. You can see if this mod is going to conflict with your other mods by running a conflict report using FO3Edit. If you do run into any critical conflicts and can't sort them by load order...then you'll want to decide which mods you want to give up in order to use Visari. You can chance running these critical conflicts together and you may be alright, however the chances that you'll cause ctd's in your game is greatly increased.
I highly recommend loading the Visari weather mod below your merged patch. Otherwise you will run into glitches with it. For instance, the weather going back to default for a short time. I would even load it below Blackened, which you should be running below the merged patch as well. Also, expect your nights not to be even "vanilla" dark. The nights come off warm feeling and rather bright around the character, however it does play really nice with the street light mod. It's a really different look for the game. Use the Imaginator mod to adjust your visuals too. Kudos to The Outbreaks for Visari !!
Pro Tip: I recommend running any weather mod below the merged patch, that doesn't utilize an esm file.