Fallout 3
0 of 0

File information

Last updated

Original upload

Created by

Moraelin

Uploaded by

Moraelin

Virus scan

Safe to use

Tags for this mod

19 comments

  1. Moraelin
    Moraelin
    • premium
    • 302 kudos
    @IG2000: Hmm, I downloaded it again, just to see if I messed something up. It looks to me like the paths are right, if you extract it in your Data directory like the Readme says. And it's the same path in the end as the one described for the uninstall, only one starts from Data, one starts from the Falout3 directory.

    Or what do you mean?
  2. Moraelin
    Moraelin
    • premium
    • 302 kudos
    Actually, Sydney becomes a vendor if you finish that quest with her.
  3. Shadowjack
    Shadowjack
    • member
    • 16 kudos
    "Considering that I don't even have any 3d modelling tools, nor the experience with using any, you'd be surprised I really wish I could help, but unfortunately I'm just a guy with a hex editor, really."

    I'm there with you --- I can push numbers around (and usually mod every mod I download to my own tastes), but nifscope / blender, etc. just frustrate me.

    "Sorta the point is that I don't have a Construction Set like in Oblivion, so it's not easy to add a _new_ container to a vendor. And if two modders change the same container, they conflict with each other."

    Yah, I understand that --- what I meant was, why choose Sydney, since she's not a vendor, just a temporary companion for a single mission.

    Hey, don't take it the wrong way --- I like this item quite a bit: As a stealth weapon, the silenced 10mm was almost worthless. Frankly, yr mod is a worthy replacement.
  4. IG2000
    IG2000
    • member
    • 2 kudos
    I downloaded version 1.01 on 11-22-08, and it had the "Weapons" folder in meshes which messed up the 10mm pistol (got red exclamation)

    Fortunately it was just a matter of discovering it had the wrong path in the zip and moving it fixed it.

    I thought you might want to add the proper path in the readme because i only discovered it by the Uninstall instructions.

    ps. thanks for the mod
  5. Moraelin
    Moraelin
    • premium
    • 302 kudos
    Oh --- so much for asking about putting in the extended box mag to contain those 20 rounds. Though, a black square shouldn't be that hard to mod in...


    Considering that I don't even have any 3d modelling tools, nor the experience with using any, you'd be surprised <img class="> I really wish I could help, but unfortunately I'm just a guy with a hex editor, really.

    I suppose you could wait for the one of the local grandmasters to mod a better one. This was more a pragmatic quick-and-dirty fix and a bit of an experiment, before proper tools get made and/or more people bit the bullet and do it in hex.

    Yah, I kinda wondered what the point to that was --- she's already gone from my game.


    Sorta the point is that I don't have a Construction Set like in Oblivion, so it's not easy to add a _new_ container to a vendor. And if two modders change the same container, they conflict with each other.

    So figuring that, well, I didn't do anything that great here, I figured I'd take the crappy vendors and let some more talented people use the better ones.

    I mean, I wouldn't want to hog, say, Moria for _this_. It's just not _that_ great.
  6. Shadowjack
    Shadowjack
    • member
    • 16 kudos
    "Well, to be honest, the other reason I picked the M712 of all possible weapons, is that I can't really edit textures or meshes. I'm decent enough with editing hex, but if you ask me to do any drawing."

    Oh --- so much for asking about putting in the extended box mag to contain those 20 rounds. Though, a black square shouldn't be that hard to mod in...

    "As for Sydney, hmm, I never thought about that possibility. Thanks for the tip. Hmm. I guess the easiest is to just do a "player.additem 00ffe7cc 1" in that case."

    Yah, I kinda wondered what the point to that was --- she's already gone from my game.
  7. Angelsilhouette
    Angelsilhouette
    • supporter
    • 14 kudos
    I thought the spread looked a little like I was trying to make a doily. <img class=">
  8. Moraelin
    Moraelin
    • premium
    • 302 kudos
    Well, I reduced the spread a bit, since someone with 100 skill and crouched wouldn't spread lead like he's shooting while dancing the Macarena <img class=">

    It's still less accurate than any non-automatic weapon, though, and slightly less accurate than the silenced CETME G3A3.
  9. Moraelin
    Moraelin
    • premium
    • 302 kudos
    Well, to be honest, the other reason I picked the M712 of all possible weapons, is that I can't really edit textures or meshes. I'm decent enough with editing hex, but if you ask me to do any drawing... <img class=">

    As for Sydney, hmm, I never thought about that possibility. Thanks for the tip. Hmm. I guess the easiest is to just do a "player.additem 00ffe7cc 1" in that case.
  10. Angelsilhouette
    Angelsilhouette
    • supporter
    • 14 kudos
    Hate to keep bugging you, but I was wondering if you planned on releasing a rifle variant with the wooden stock:


    -edit-

    Also, if you managed to do the stealing independence quest without running into Sydney (How on earth did I manage that? >.< ), she disappears from the game and you can't purchase it from her. You can spawn her, but she won't ever leave the rotunda of the archive or sell you the weapon.