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I always liked the Stealth Armor but thought the normal map was a bit too clean and flat while the texture showed all these scratches and patterns. I created a normal map that adds the bumps, scratches and patterns from the diffuse to the normal map which also makes the armor looks shinier and darker and adds more realism to it.
----Please Endorse my work if you like it so more people can find out about it and join the fun----Thanks---- ------------------------------------------------------------ MEGATEN Retexture ------------------------------------------------------------
Included the Regular MEGATEN retextures and the snowed version for both Male and Female.
Diffuse and Normals, with and without the tape.
Also included a version of the blue visor without the tape.
There is some weird stretching on the female version, not sure why, I didn't mess with the uvs at all.
NOTE: Use normal map fix update 2 along with either the red or blue visor versions to get the best results.
Update 2:
Replaces normal maps with new ones that fix the seam at the tights from looking too exagerated and also help improve the overall look.
Update 1:
Finally got the normal maps for the body and globes to work ingame, the scale like texture looks a bit funky but its a good start into getting it right.
Also added a bit of red to the mask on the visor so it gives a bit of a red glow.
Added another diffuse version that changes the visor, tape and small leds to blue by request.
Female and Male Diffuse and Normal Map Edit Helmet and gloves Diffuse and Normal Map Edit Helmet Visor Diffuse and Normal Map Edit
------------------------------------------------------------ INSTALATION ------------------------------------------------------------ Just copy and/or replace the files:
Dark_Maggot Retextures. Atlus for the MEGATEN Franchise. Bethesda Softworks for the Awesome game.
I used the visor normals from the Coyote Reflex Armor from Abesh so credit goes to him for that. http://www.fallout3nexus.com/downloads/file.php?id=3365