Been using this for a while, and recently realized it doesn't include the water type added by Broken Steel around Jefferson Memorial. The result is mismatched waster color on one side where the DLC water type is used. The fix is easy in xEdit:
1. Copy the DLC03TBPotomacWater water type from Broken Steel as an override 2. Copy the values from the mod's entry for the Potomac water type
EDIT: Forgot to mention that you also need to do the same to DLC03TBCleanWater, for after Project Purity is activated and the water pipes are animated to produce water. Otherwise you'll have mismatched water colors again.
Installed fine and looked great for a few days, but I'm now having an issue where all water is rapidly jittering and extremely pixelated. No changes to the ini files and wasn't like this at first, just all of a sudden. https://i.imgur.com/BJBxZbE.jpg
This is a really great mod but there is only one thing i don't like about it. Whenever I swim underwater, there is this deep blue tint but when looking at the water above it, the water is much more clear, are you able to release an update to make that underwater tint not so dark? If not is there a separate mod that does this?
I had the PureWater-VeryClearNoRAd-.esp option installed at the bottom of my load order. When I went to Grandma Sparkle’s Shack my framerate dropped to nearly unplayable levels and the stuttering was immense and the Potomac was invisible, but when I entered it everything reacted like I was in water, including the sound of swimming. It was terrible and unplayable and I was about to uninstall PureWater completely.
I remembered I turned off “Water Refractions” option in the FO3 Launcher options to fix a glitch when I tried using ENB to tweak my saturation and contrast and depth of field. I stopped using ENB for graphics because I didn’t like the results I could manage but I forgot to turn “Water Refractions” back on. I turned it back on and still had Water Reflections and all the other options checked like before and everything set to High quality, and the Potomac was visible and my framerate was back to normal and no stuttering. I went into the water and it all was like it should be. Turning that one option back on made all the difference. So having all the Water Options in the Launcher turned on fixed my invisible Potomac PureWater problems.
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1. Copy the DLC03TBPotomacWater water type from Broken Steel as an override
2. Copy the values from the mod's entry for the Potomac water type
EDIT: Forgot to mention that you also need to do the same to DLC03TBCleanWater, for after Project Purity is activated and the water pipes are animated to produce water. Otherwise you'll have mismatched water colors again.
Thanks.
I remembered I turned off “Water Refractions” option in the FO3 Launcher options to fix a glitch when I tried using ENB to tweak my saturation and contrast and depth of field. I stopped using ENB for graphics because I didn’t like the results I could manage but I forgot to turn “Water Refractions” back on. I turned it back on and still had Water Reflections and all the other options checked like before and everything set to High quality, and the Potomac was visible and my framerate was back to normal and no stuttering. I went into the water and it all was like it should be. Turning that one option back on made all the difference. So having all the Water Options in the Launcher turned on fixed my invisible Potomac PureWater problems.