Fallout 3
0 of 0

File information

Last updated

Original upload

Created by

Termx88

Uploaded by

termx88

Virus scan

Safe to use

7 comments

  1. Chupacabra31
    Chupacabra31
    • member
    • 2 kudos
    The effects of some bobbleheads can no longer be felt if one puts them on a stand in Megaton house! This is actual for Science and Lockpick bobbleheads for sure! Not sure about others! The ones, that provide with derived non-hidden stat boost seem to be working fine even if put on bobblehead stand! So far i only collected Strength, Science, Lockpick and Medicine bobbleheads and from my personal experience both Strength and Medicine ones work as intended! (at least that is my impression with Medicine bobblehead, cuz stimpacks from my previous playthroughs seemed to heal less damage, than now...i picked up medicine bobblehead right away in the beginning of the game though so i didn't really have chance to compare...which is why my judgement could be clouded!) Strength on another hand is pretty damn clear and straightforward! At least when coming to Carry Weight stat, so that one is still raised once put on bobblehead stand! But hacking terminals still showing as many keywords as before and force lock attempts, still give me vanilla chance values! 
  2. MattyDienhoff
    MattyDienhoff
    • supporter
    • 37 kudos
    Nice mod! Some good ideas here. I'll have to try this on my next FO3 playthrough.
  3. FerallyGhoulish
    FerallyGhoulish
    • supporter
    • 0 kudos
    Is there a way to pick and choose which bobbleheads to change? I really like most of your perks, but there are a few that are keeping me from installing this.
    1. termx88
      termx88
      • member
      • 3 kudos
      Now you can with the new optional download which contains 20 esps for each Bobblehead.
  4. dAFreAk
    dAFreAk
    • supporter
    • 0 kudos
    Will this work on a character that has already collected bobbleheads?
    1. Johnomatic
      Johnomatic
      • member
      • 1 kudos
      it appears as though existing applied bonuses remain. and no new bonus is applied unless the bobblehead is collected after activation.

      (looked at Str, then enabled mod, rechecked str + same carry weight as earlier)
    2. termx88
      termx88
      • member
      • 3 kudos
      Updated the mod for characters who have already picked up bobbleheads. The perks can be gained by activating the bobbleheads on the stand.