Fallout 3

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User_35328905

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User_35328905

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15 comments

  1. deleted38051890
    deleted38051890
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    Do the Companions use custom code or something? I ported this and the main mod to TTW 2.9.4b, and having the Companions mod enabled breaks all pathfinding. Great job, by the way. Works fantastic in FO3. Just curious what you think could be the cause of broken pathfinding in TTW.
  2. beewb
    beewb
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    My game crashes when I save or fast travel when I have either of these mods on. Might be only me.
    1. Razofdead
      Razofdead
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      same happen to me!!!
      you are not the only 1
  3. Darkstyler35
    Darkstyler35
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    Thanks for this add on
    1. Darkstyler35
      Darkstyler35
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      In the mod description : "adds vendors to the abandoned shops to buy stuff". The problem is some of them are not abandoned and the mutants you have disabled prevent the mutants killing quest to finish properly. You should use other buildings for your merchants and enable again the muties.
  4. Jellawls
    Jellawls
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    I have to say, as i grew up in Alton for the first 18 years of my life, going back and seeing all the places I ran around in a game that I absolutely love is fantastic!
  5. Kwyerboy
    Kwyerboy
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    I have a bug currently where Master is completely invisible? Does anyone else have this problem?
  6. aramdol
    aramdol
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    Interesting, I will keep an eye on this Regarding the companions for Alton, I seem to remember the author of Alton saying the navmesh wasn't really properly done for companions. I also remember the companions I brought to Alton would sometimes get stuck in the path even though there is no obstacles blocking them.
  7. ElijahHouck
    ElijahHouck
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    This is awesome! Glad to see people are still interested in Alton so many years later! I'll add a link to this on the Alton filepage.
  8. TossMan
    TossMan
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    An awesome idea given how much we looked forward to more Alton content throughout the years. Thank you for making this !

    P.S. do you have a rough release date for the "coming soon part" ?
    1. User_35328905
      User_35328905
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      end of july
    2. TossMan
      TossMan
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      Great ! Guess i'll fire up my rig for more FO3 this summer.

      Thanks for the lightning-quick answer !
  9. slamatl992
    slamatl992
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    why is their one picture of your mod that will not help getting downloaded/how can you do mods if you have only 1 screenshot you need more
  10. XSRA2X
    XSRA2X
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    hey this is an off topic question, but why cant i log in the nexus mod manager via the application?
    1. User_35328905
      User_35328905
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      i'm having the same problem as well