According to NifSkope, several of the models' textures have their entire paths spelled out, which assumes they're in the standard Steam folder. I don't have FO3 installed in the standard folder, so most of the textures didn't work for me. I fixed it by editing the path on those textures down so that they start in "textures," which is the standard for texture paths on modded NIF files. Maybe in an update you could edit those texture paths so people who aren't as well-versed with NifSkope don't run into that problem. The weapons themselves are cool, though. Endorsed.
ya, was trying to figure out why i was getting texture errors (pink exclamations) in megaton house. now i know. and i am one of those not versed in nifscope. it looks like an impressive piece of work though.
hey jantakobi. I installed your mod and followed instructions exactly but only the Blue Python worked properly it has no problems. other weapons were just big red triangles with some white circle in the middle did I do something wrong? thanks I hope your reply asap because I really wanna try out the mod you made
OK LOVE THIS MOD i can say NMM wont do the work for you ,you will have to do it manually after teaching myself along time back how to do that it wasnt so hard to do,i never really got into the LASER WEAPONS etc until NOW urs are awsome and the AA12 SHOTGUN is great needs bit more PUCNH as THE TERRABLE SHOTTY has more but yours is fully AUTO couldnt wait to find a SHOTTY like yours ALL N ALL THERE ALL GREAT WEAPONS,,THANKS ....ENDORSED
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