Hey, could you please lower the weight of the bodies!! I know its an oooold mod, and im way too late, but it drives me crazy, how i cant really move them like without this. Crazy thing is that, i need this mod for body mods to work properly.. I believe Nifskope is not enough to edit the weight of the bones. At least tell us how to do it, or something. Sorry for necroing the post.
Found some weird glitches with the terrain and I even fell through a bridge at some point. Also, James and Madison Li glitch out in the scene where you are first born. Noticed some weird glitch with Jonas' dead body after he was killed. His body was stretched out, but he returned to normal when I got close to him.
Ahh, man. How did I missed this?! Was looking around to make my preferred female body replacer type's breasts jiggled similar to BnB bodies. Thing is BnB for Fallout 3 is one whole 200MB+ file when I only wanted the skeleton! What luck that I stumbled onto this! And with lots of bonus features too!
Thank you for making this available!
PS. I think you need to reduce the weight a bit - it makes even women heavy to carry around...
Are there any mods that add wings compatible with this skeleton? The only wings mod I can find for Fallout 3 is Riven's Wings, which doesn't seem any different when this mod is installed or uninstalled.
Quite late, but i finally uploaded a mod using these ol' bones ^^' http://www.nexusmods.com/newvegas/mods/61280 It got Dragon wings, i think Riven's Wings was the original model for the bones, but the mesh was not really nice looking when it moved... so i recreated it. Ideally you have FO:NV, then you can also use the Crazador Wings.
Hey deedes. Is there a version 2 coming? I really need that weight back to vanilla or at least close to it. So far so good. Few twitches and glitches but nothing I can't handle. Thanks!
hey sorry to spam your post wall here. Is this compatible with Ragdoll Overhaul?
Also you still need to rest Jonas! in vault 101 tutorial after he dies he's all weird. I think the dead body is preplaced fake lucas body that is initially disabled.
Yea it is, kind of... =) I asked KiCHo666 about the mod and then I got a "newer version" which was planned as an upgrade. The weight was upped a bit in that - but yes, I think It is a bit too heavy now - especially since there is a Quest where you have to drag two dead bodies away from somewhere in a FO:NV quest.
Ok, I'll fix Lucas asap and try that possible fix you mentioned!
i was playing around with settings and i realized that the moment you load the game you glitch a lot..but if you die once you stop glitching. weird. i n fact no glitches at all on my death after i die once. but before my guy floats above ground or just almos dies standing haha. i also ddid damage fatigue to simulate death and it glitches A LOT but dying once clears all glitches. i guess the player needs to die once in the game to update the ragdoll..is probably not saved in the game files but only in memory.. and when you quit and reload the game ragdoll is back to vanilla but when you die ragdoll is refreshed.
Cool beans! Were you interested in reports of any corpse problems presented by other mods? I've just started a new playthrough and noticed a couple of DC Interiors locations with some issues. At least I believe they are from DC Interiors and not Vanilla... I've been using the mod so long and it's so well done that sometimes its hard to tell.
26 comments
I believe Nifskope is not enough to edit the weight of the bones.
At least tell us how to do it, or something.
Sorry for necroing the post.
Thank you for making this available!
PS. I think you need to reduce the weight a bit - it makes even women heavy to carry around...
http://www.nexusmods.com/newvegas/mods/61280
It got Dragon wings, i think Riven's Wings was the original model for the bones, but the mesh was not really nice looking when it moved... so i recreated it.
Ideally you have FO:NV, then you can also use the Crazador Wings.
Also you still need to rest Jonas! in vault 101 tutorial after he dies he's all weird. I think the dead body is preplaced fake lucas body that is initially disabled.
I asked KiCHo666 about the mod and then I got a "newer version" which was planned as an upgrade.
The weight was upped a bit in that - but yes, I think It is a bit too heavy now - especially since there is a Quest where you have to drag two dead bodies away from somewhere in a FO:NV quest.
Ok, I'll fix Lucas asap and try that possible fix you mentioned!
Keep up the great work.