Fallout 3

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Yukichigai

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Yukichigai

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9 comments

  1. semaj577
    semaj577
    • member
    • 2 kudos
    Actually, your mod is similar to the "medic pump" mod for torso powerarmor in fallout 4. In that game, the autostimpack work at 50% health. Makes sense than the med-x, in that situation you need health, no more damage resistance.
  2. PikaSalt
    PikaSalt
    • premium
    • 0 kudos
    Do you think you could make a ttw version of this? This mod seems really cool, and it would be nice to have an alternative the the OWB stealth suit.
  3. Jackforce982
    Jackforce982
    • member
    • 0 kudos
    I wish there was a way to configure/turn on/off different med uses by the prototype medic armor. Maybe add things like Rad-X or Radaway, too.

    I have two questions. Is this included in the Unofficial Fallout 3 Patch?

    and

    Is it compatible with FWE? FWE changes the names and effects of some meds like Med-X ---> Morphine, and Stimpacks work over time rather than instantly.
  4. compleCCity
    compleCCity
    • supporter
    • 7 kudos
    The concept of this would be fine, but there's a manual for this prototype of armor commenting especially on this fact:
    "Currently in prototype, the MP-47/A Medic Power Armor, referred to as Medic Armor hereafter, is designed to protect the soldier in the field and serve as an automated medic. The prototype unit only has Med-X delivery systems. The production unit will include Stimpaks and other injectables."
    I will use this mod but try to change the following with kind permission(?):
    - remove Stimpaks again
    - keep the effect for anybody
    - perhaps adding the usual addiction effect for the Med-X (Why shouldn't you get addicted only because a sort of specialist applies it? Would be like getting drug addicted only with your own drugs at home, but never from morphine injections in a hospital.)

    1. Mariofan15
      Mariofan15
      • BANNED
      • 3 kudos
      Dont bother even using it if you dont want the Stimpacks -_-. Your just picky.
    2. compleCCity
      compleCCity
      • supporter
      • 7 kudos
      I know.
  5. LolTakket
    LolTakket
    • member
    • 3 kudos
    Does this use the "drugs" from out of your inventory/ pip-boy or does it just cheat and basically just heal you?
    1. Yukichigai
      Yukichigai
      • supporter
      • 751 kudos
      It uses your stimpaks. Each heal reduces your stimpak count by one. If you don't have any stimpaks, no heals for you.
  6. phoenix0113
    phoenix0113
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    • 103 kudos
    Most excellent! Makes perfect sense to include Stimpaks because they were used by the US military and because it is an intravenous drug like Med-X so the suit would have no problem administering it. Also cool that the healing rate is the same as normal Stimpaks in my mod, thanks a bunch!