Fallout 3

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User_1205226

Uploaded by

Pixelhate

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30 comments

  1. saitofutoshi88
    saitofutoshi88
    • member
    • 89 kudos
    Nice :D
  2. newsfan13
    newsfan13
    • member
    • 1 kudos
    Just a heads up, this changes the name of "Marigold Station" to "Station de Marigold". There may or may not potentially be other language changes, this just happened the first one I saw ingame.
    1. Pixelhate
      Pixelhate
      • supporter
      • 49 kudos
      Thank you and Kudos for using the mod and, finding a bug and taking the time to report it (even after 10 years!).
      File updated. ( It was the only name change)
  3. KainThePheonix
    KainThePheonix
    • premium
    • 52 kudos
    One of my more favorite mods for Fallout 3. This really helps fill the game out and even though it is a simple thing it even has it's own standard animation with it where the Lone Wanderer presses the buttons on the console showing a direct over the back animation. Quite neat actually.

    Thank you.

    Endorsed.

  4. Cephaler
    Cephaler
    • account closed
    • 39 kudos
    It's funny to watch my follower interact with this, when she's in relaxed mode.
  5. highhthere
    highhthere
    • premium
    • 334 kudos
    What a great little addition, thank you so much :}
  6. Arkngt
    Arkngt
    • member
    • 50 kudos
    I wonder if it would be possible to set this up the other way around, i.e. so that the machines are on by default? I like this, but as it is now, all tape machines and computer racks are off when you happen upon them and it adds a bit to "immersion" with rolling tapes and blinking lights.
    1. User_1205226
      User_1205226
      • account closed
      • 113 kudos
      Nothing is easier. Simply swap the two sequences name in the nif.
    2. Arkngt
      Arkngt
      • member
      • 50 kudos
      That really WAS easy. Thanks!
  7. BarbyFN
    BarbyFN
    • member
    • 1 kudos
    Wow, can't believe that I have inspired others in something that it doesn't yet been discovered in this game, ha! It will fit perfect in my house mod, if I release the full-modded version of my house with folders I probably will turn this mod in the center of my SGS system, because of the animation! Thank you!
  8. Bdanam
    Bdanam
    • supporter
    • 0 kudos
    could your port this to New vegas and expand it to the bigger computer deals and what not
    1. User_1205226
      User_1205226
      • account closed
      • 113 kudos
      If I have no intention to port my mods to NV, anyone else is welcome to do so ...
      As this is also a resource, it's very easy to use it in NV.
  9. AndromedaCrescent
    AndromedaCrescent
    • BANNED
    • 21 kudos
    Hi Pixel

    Better later than never... started with that awesome NifSkope tutorial and discovered the author of this gem.
    Credits given and endorsed... since I was looking for the author for long time.
    Resource used in AQFH3 - Deep Blue. Tnx again !
  10. User_1685555
    User_1685555
    • account closed
    • 1 kudos
    ok, now that I understood what the mod's supposed to do, I'm ready to praise you - well done!
    you should do a standalone version for the player houses to make the robo-butlers respond to it