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This mod adds a simple Hunter "sort of" faction, based on the random encounter Hunters.
Features-
A new location on map and Four new quests- The player has to hunt various animals/creatures for meat.
A cook/chef who cooks the players food, removing any radiation source from the food. List of the food added;
-Grilled Brahmin Steak
-Grilled Bloatfly Meat
-Grilled Ant Meat
-Grilled Yao Guai Meat
-Grilled Dog Meat
-Grilled Molerat Meat
-Grilled Radroach Meat
-Boiled Mirelurk Meat
-Boiled Mirelurk Softshell
-Boiled Mirelurk Hatchling
There's also a repairman who can substantially repair the players weapons and armour.
Known problems-
Once the player finishes the Hunting quests, the quest giver tends to make a continuous eating sound. To bypass this, wait one in game hour.
Help-
If you cant find the Hunter shack, refer to the picture on the Nexus. If that doesn't work, open the console with grave accent key (`) or tilde (~) on US keyboards, and type without speech marks "coc WastelandHuntersShack". Doing so will teleport the player to the Hunters' shack.
Updates-
I plan on adding more relevant quests to this mod at a later date. I may also add some unique weapons with mesh/texture edits. I also am thinking of adding voice acting, maybe...
Issues/Bugs-
IF you find any, comment them on the mods' Nexus Page, and I will try my best to fix them.