NOTE: If the hats are too large on your character, then you don't need this mod, you need the old mod ( http://www.nexusmods.com/fallout3/mods/17335/? ). Download that and install JUST THE ESP, without installing any of the meshes. You will then have hair showing, with normal sized hats. You cannot do this with this mod.
I recently just installed a hair mod, but when I saw that my female character went BALD when I made her wear a shady hat, I immediately looked for a mod like this. Now she can keep her bands whenever she wants. Happy to see this mod still works in 2024 :)
Edit: There are some things I've noticed after finally playing this mod for an hour:
It doesn't work with hats from DLCs. I wore the confederate hat from Point Lookout and my character went bald again. This is a minor issue for me, since most of the hats I want my character wearing are in the base game.
Don't know if this one is an issue, but the mod works even for NPCs wearing hats, so there is a hair clipping issue particularly for male characters. Female characters wearing hats also look extremely goofy because of the increased size. I'd hoped only my character would be the only one affected by this mod.
Apart from the second issue, I haven't had that many problems with my gameplay. Thank you for making this! :)
This is a nice mod. There is only one problem for me...some of the hats/helmets look ginormous! The Enclave Officer hat looks ridiculously big on my character's head x.x
Uploaded comparison pictures with and without the mod. Sorry it's not very good quality or same angles. Now that I take a closer look at them the modded hats are not as big as I thought. Actually most of them are still the same size but a few does seem slightly bigger.
You actually have the opposite problem from most people - most people need the female hats to be larger because most female hair mods add more volume to hair which causes it to clip through the headwear once you allow the hats to show hair. For example, in my character's picture (above) the hair would be clipping out the sides of most hats if I hadn't enlarged them. Your character has really limp hair that sits close to her head though.
Here is my suggestion to try to fix this. Download the old mod ( http://www.nexusmods.com/fallout3/mods/17335/ ) and only use the esp that comes with it, without installing any of the meshes that come with it.
You can't use this one without the meshes because the paths for the hat models were changed for female hats. But the old mod just changes the hats to show hair, so as long as you don't use the meshes then the hats will remain the same size.
Got to be something wrong I'm doing since it works for everyone else but I installed this using the pre-war baseball cap (my usual headgear) and all I can see of the cap now is the bill sticking out of the hair on my PC. The hair is totally covering any part of the hat where it should be vice versa. I'm using FWE with the latest version of this mod. Any suggestions for a fix?
How big is your character's hair? The hat will not conform to large hairstyles. As you can see in the picture above the hairstyle I sized the hats to is rather conservative size-wise. If you could upload a picture of the issue that might help.
It's the vanilla "bedraggled" hair style but I just remembered I do have Yoshi's hairpack installed for/by a companion mod I've been using and that may be causing a problem even though I don't actually use it on my character. I'll try to get a screenshot into Photobucket and a link to it up but basically it's the hair covering the cap, except for the bill which just sticks out in front of the hair. Meantime, I'll try without the hairpack installed and see what happens. Thanks for your quick response.
Yes, just extract everything into your Data folder, then activate the HatHair.esp file using either the Fallout Launcher or Fallout Mod Manager or whatever you use to activate your .esp files.
Can anyone put up the folder with the original headgear meshes? I had the original mod installed, and want to restore in back to normal for male characters before using this one
All you gotta do is delete all the meshes that the original one put into your Data folder; once those are gone, the game uses the vanila meshes out of the .bsa file
I seem to get a crash when the game is launching (before I reach the main menu) with this mod enabled. It could be a conflict with something though... I will report back after doing some troubleshooting and let you know.
-EDIT- redeyesandlonghair's original version does not cause my game to crash.
Which version of redeyesandlonghair's did you base this on? The "vanilla" version or the "FWE" version? I suspect this might a possible cuplrit. (I do not have FWE so naturally I used the "vanilla" version)
The version that's up will work for people using FWE. The only thing that will be different is that the weight of the hats might be slightly different. FWE doesn't do much with hats
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Edit: There are some things I've noticed after finally playing this mod for an hour:
Apart from the second issue, I haven't had that many problems with my gameplay. Thank you for making this! :)
Here is my suggestion to try to fix this. Download the old mod ( http://www.nexusmods.com/fallout3/mods/17335/ ) and only use the esp that comes with it, without installing any of the meshes that come with it.
You can't use this one without the meshes because the paths for the hat models were changed for female hats. But the old mod just changes the hats to show hair, so as long as you don't use the meshes then the hats will remain the same size.
I had the original mod installed, and want to restore in back to normal for male characters before using this one
-EDIT-
redeyesandlonghair's original version does not cause my game to crash.
Which version of redeyesandlonghair's did you base this on? The "vanilla" version or the "FWE" version? I suspect this might a possible cuplrit. (I do not have FWE so naturally I used the "vanilla" version)