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Wcstorm11

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About this mod

.50 cal, armor piercing, high velocity rifle designed around the Barrett rifle series, and intended to take out Power Armored foes. Balanced for FWE

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Name: .50 Custom Anti-Armor Rifle
Author: WcStorm11
Version: 1.1
Date: 9/22/2010
Category: Weapon






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Introduction:
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With the dawn of Power Armor, it was fate that their would eventually be a counter-measure. With this rifle, that day has come.

The M200 Rifle Boasts a .50 caliber, armor piercing, high-velocity, super-heated round, designed to take down heavily-armored targets with optimal proficiency. When fired at a heavily-armored target, the diamond-tipped, conical round will burrow through virtually any outer armor. The bullet will fragment on its way through the front side of the armor, so while the tougher portion of the bullet will pass straight through the target, the majority of the fragments will lose enough kinetic energy and velocity to ricochet off the back side of the armor, and continue to travel through the target inside of the armor. The immense heat the bullet has accrued throughout its firing and friction results in several hundred ricochets per fragment.

In short, this weapon will literally tear a heavily-armored foe to pieces. However, the cost of the ammunition, and its special production requirements will be a challenge to the mass production of this weapon for U.S. Forces. For now, however, this prototype serves as the first purpose-built weapon against heavy armor.

- Colonel, US Army


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Details:
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The .50 Custom Anti-Armor Rifle is a creation of mine designed to help against high-level armored targets. The weapon works by detecting the armor rating of its target. If it exceeds 30, the target will feel the wrath of this purpose-built weapon. Normal, lesser targets will simply feel the impact of a .50 bullet.

Balance is an integral part of this mod, and FWE was the intended audience. While powerful, the ammo for this weapon is extremely scarce, and the weapon only has one bullet in each clip.

As to where it is located. that is up to you to find. One hint though: Where would you expect to find the most cutting-edge power armor technology?

Or, highlight the following for the exact location: >""Fort Constantine, Bomb Storage. You'll need all three keys from the vanilla quest "You Gotta Shoot e'm in the Head""

Be sure to check out the video to see this beast in action!

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Requirements:
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Fallout 3

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Install:
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1. Extract the files from the archive.
2. Copy files to (install folder)\Fallout 3\Data\
3. Start Fallout 3 Launcher, click 'Data Files', place a checkmark beside the .esp file.

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Un-Install:
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1. Start Fallout 3 Launcher, click Data Files, uncheck the .esp file.
2. Delete the files/folders associated with the mod.

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Compatibility:
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This mod modifies some levelled lists, so FO3Edit is extremely recommended. Load this mod early, but make sure you merge the levelled lists in FO3Edit, otherwise you may not be able to find the scarce ammo this gun requires.

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Bugs/Issues:
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No known issues so far, please let me know if you find any.

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History:
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1.0 9/22/2010 - Initial Release
1.1 9/24/2010 - Weapon is slower to fire, loads bullet instead of clip with one round, custom sound, scripted leveled list ammo additions, improved effect on armor impact, and improved projectile/shell casing.

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Contact:
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PM or Comments

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Credits:
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Thanks to Bethesda for creating Fallout 3.
Thanks to InsanitySorrow for ReadMe Generator this readme is based on.
Thanks to 20th Century Weapons for the base Barrett model
Thanks to jackpack for his Weapon Attachments

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Tools Used:
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GECK
Fallout 3 ReadMe Generator

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License/Legal:
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This file is provided as is and the author holds no responsiblity for anything that may come to happen from using this file.
You are free to use this as you wish, but please just send me a message letting me know so I can see my work :). And credit would also be appreciated.