One of THE first mods I ever used when I got back into modding. This is fun, there are some small issues and one day I hope they are fixed, but it is a FUN mod. DO NOT INSTALL UNTIL AFTER you find Dog Meat because some of the missions from this are triggered too early.
i dont see any logic in your writing. of course the mod can - and should! - be installed before a new game. triggered too early? if so - not every quest triggered must be played immediately.
who has trouble starting the quests (use your skills to investigate) can use this console command: setstage 1F0023CB 30 Then you can talk to Mister Bedford.
downloaded and couldnt even launch my game uninstalled and it reset my administrator privileges, had to fix that and uninstall mod and its working again, no idea whats going on but this mod just plain doesnt work
Im too lazy to continue searching the comments so can anyone tell me where that eyebot is? i have completed (what i think is) all quest in this mod but i never encountered the eyebot.
I used this mod before and I really enjoy using it. There are a few issues that could be tweaked such as the spawning raiders in the parking lot. I usually set up robots to guard the area, mostly sentry bots using ROBCO but the large guy ( I cannot remember his name) on the building has some slight animation and collision problems with that stack of garbage he walks around. I notice the other robots have problems in that same area with the same stack. Other than Officer Mike falling off the building and the poor guy getting launched into space that we never see again it is a fun mod. Endorsed.
Edit: Gary freaked me out, that first time you meet them all at once was just very strange. Twilight Zone type strange.
This mod is really great but I seem to have a problem with officer Mike: he doesn't move from his recharging station and I can't talk to him. Cant that be resolved via console or is that mod incompatibility ?
Kinda glitchy (ctd after I killed Noah and tried to loot his corpse, persistently floaty-bus and one vanishing landscape issue) but otherwise a great mod. A must have if you use Robco Certified.
its probably a script error, cuz i checked everything in the esp file in fo3edit, and i havent found anything which oculd cause ctds...so it must be the scripts
in latest fo3edit v3.1.2 Noah looks perfectly fine to me. whole mod looks perfectly fine Noah has a script attached, so its probably that one ? i dont think that should be removed though
There is a way to repack the iBot folower like the RobCo Certified robots? I take one to test and saved, but i don't like then. A coonsole command to kill can be useful too. Tks anyway
95 comments
Endorsed.
setstage 1F0023CB 30
Then you can talk to Mister Bedford.
Edit:
Gary freaked me out, that first time you meet them all at once was just very strange. Twilight Zone type strange.
in latest fo3edit v3.1.2 Noah looks perfectly fine to me. whole mod looks perfectly fine
Noah has a script attached, so its probably that one ? i dont think that should be removed though