Fallout 3

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Quartz

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Quartz

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431 comments

  1. lukebryan
    lukebryan
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    • 1 kudos
    This home is massive. The upgrades especially the admin suite is awesome. Endorsed!!
  2. BILLZCIFER
    BILLZCIFER
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    • 0 kudos
    i cant find it
  3. phenyxasher
    phenyxasher
    • supporter
    • 0 kudos
    I am not having a good time here. I have cleared everything but have not found the "key" to allow me to restore the reactor. Found the Adv. Radiation suit and stuff and looked thoroughly throughout the base but can not find the key needed. Also looked for the PDF but am not finding it. A little help please.
  4. mikeloeven
    mikeloeven
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    It is a very well designed base however it seems like there are a few one way passages that are missing external activators or have them hidden too well. The first is the overseer office the desk can only be opened from inside the passage accessed from the admin quarters but there does not appear to be any method of opening or closing the desk from inside the overseer office. Additionally the overseer passage to satcom has a hidden door which only opens as an exit and has no hidden activator on the outside. I can see this being done to prevent accidental access to the area before the quest is complete but the thing is you could easily have the switch disabled by it's id so it is not visible or interactable until the quest is completed. Additionally the access to the metro is also now a one way door with no switch or terminal on the outside. TBH its not anything game breaking and the mod is old enough I am not expecting any updates but it would be a nice thing to just fix some of the hidden passages so once the quest is completed they can be bidirectional.
  5. LordMarmor
    LordMarmor
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    • 12 kudos
    Extremely well made base, in my opinion one of the best one out there, the design when u unlocked everything in the overseer room is Great , but also the hardest home to get unless u read a guide it demands thinking of the player not everything pointed out in a quest definitely  worth the trouble getting. sad it's not work't on anymore 
    So i made a easy to follow not unnecessary long pdf guide with pictures, most credits goes to Norinvaux  ,
    All i did when i finally figured it out was copy and paste his text on the forums  and added some screenshots in right places so everyone can figure it out

    Guide here
    1. Voyager23
      Voyager23
      • supporter
      • 20 kudos
      Thank you so much for the seemingly essential .pdf-guide!! *kudos*

      I was dead near on disabling this as alot of the landscape around Bethesda Offices was completely missing at first...
      Suspected this mod but instead of disabling it, I restored the v01 plug and skipped the update .esp which seems mainly to be for RealTime Settlers. Maya has never ever given any dialogue (and now thanks to you I know it's not essential) on locations other than Megaton.
      I have an abundance of spawn-mods so I wouldn't have been able to tell The Talon mercs from any of the raiders and fire-geckos I met (unless I'd console every creature, lol).
      I found the entrance, except the map marker reads something about Airbase and I couldn't interact with the junction box near the hidden/secret wall (not so secret I guess^^)... After reading your guide, I'm heading for the metro station to give this one last shot.

      Tack så väldigt mycket än en gång ^_^
    2. Voyager23
      Voyager23
      • supporter
      • 20 kudos
      Finally! What a location, and what a polished mod this would've been with a proper quest or more "hand holding"!
      Some pop-up's triggered at the station-location and the map icon for the vault switched to it's proper name.

      Never would've known where to go, or to find all these triggers and switches without your guide which I followed to the letter.
      Exactly what I needed, a very spacious location... Almost like a whole city underground <3
    3. LordMarmor
      LordMarmor
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      • 12 kudos
      Im glad the guide helped someone :), and i agree this mod is excellent if the copyright was different i chare some of my own additions , as for the update u really should use it it contain som good stuff if u already got the vault updating it should not do a different except that u will notice some new upgrade options, the missing  landscape around Bethesda Offices i would assume can not be because of this mod, at least i never had that problem and can't see anything in fo3edit or Geck that could have caused it
    4. Voyager23
      Voyager23
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      • 20 kudos
      I'm sure the guide as long as it's available/hosted will help many more.

      I read the complete update log and see that the update has way more in terms of tweaks to vendors, prices, navmeshes etc. beyond the soft support for RTS (which I use in New Vegas)... So that means the reason the terrain near Bethesda Offices was gone must be a conflict somewhere along the other 161 mods I'm running. I'm a complete noob with the GECK so thanks for clearing that up too!
      Going to install the update and check, and possibly manually sort this issue further down.

      Edit; No issues updating mid-game and no issues with terrain when going against Loot's recommended load-order... All fine!
  6. mrjwmorse
    mrjwmorse
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    • 16 kudos
    Oh, and Quartz thanks for literally the best Home/Base mod on the Nexus...even if the thank you is a little late..LoL I been playing this mod for near 11 years. 
  7. Inazuma22
    Inazuma22
    • supporter
    • 7 kudos
    This quest is hard to follow because there is a lack of information. After I got into the main hanger room I looked in all rooms and I could not find what to do next. I also searched all lockers/dead guys and still did not know what to do. A actual quest with a marker would of been nice so I know what I need to do enxt
    1. nickisthe1
      nickisthe1
      • supporter
      • 2 kudos
      It is quite hard to do the quest but the biggest thing to look for are hidden switches they sometimes blend in with the objects sometimes not. SPOILER START!!!! Once your in the hanger go to the storage room that has enclave architecture the go into the room with the shelves go into sneak mode and find a hidden switch press it. It will reveal a room with paintings then look to your right you will see a safe open it take all stuff. Then head to the reactor look for a hidden switch on the side of the terminal it will reveal a fuse box insert the fuses and open the reactor chamber. You can find what to do next. END OF SPOILER!!!!!
    2. zAzAaZOZO
      zAzAaZOZO
      • supporter
      • 1 kudos
      I agree with Inazuma22. I even downloaded the FAQ and I simply cannot find the fuse switch in the Storage Room or the hidden switch in the reactor room. My tolerance for needless BS is limited. Without the FAQ it would be impossible to even begin to find the fuses. Why do you make this nearly impossible to solve? I guess you have to be obsessive\compulsive to write it and to spend so much time figuring this out. Fortunately I am not O/C. I give up. This is why I also gave up on Searching for Heaven. The dead author of that one must have been O/C also. Oh well, the pictures about it certainly look nice. I wish I could have found it. Next time you create one, please consider making it easier to find things. Remember the old game Myst? Yeah I gave it three days and deleted it for the same reason as this one. Lucy and I will exploring other parts of the Wasteland and other Mods.- Thomas Gray.
    3. Experiment77
      Experiment77
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      • 0 kudos
      So I restored the power, and I have no clue what to do next.
    4. subatomicsage48
      subatomicsage48
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      • 0 kudos
      go back to teh guy he will tell you or in case you mean the fuses then go in the reactor core then hit da button
    5. mrjwmorse
      mrjwmorse
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      • 16 kudos
      OoooOOOOooo Salty.
  8. LordMarmor
    LordMarmor
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    • 12 kudos
    Anyone know if possible  to turn of the random attacks? and how
  9. nicolaec99
    nicolaec99
    • member
    • 4 kudos
    map marker isn't showing up and manya has no dialogue for this and yes I had the update so I gave up and uninstalled this mod.
  10. Marconiex
    Marconiex
    • supporter
    • 21 kudos
    Map marker isn't showing up. Talked to Manya.. and nothing! Screw it!

    UPDATE: Finally got it working..