Fallout 3
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MCaleb

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MCaleb

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About this mod

Ever wanted to get rid of those corpses on your lawn? Now you can!

Permissions and credits
Zap-Away! (v1.2) by MCaleb

A little demo:


Brand new product from Cabal Corporation!
Did you ever got tired of dragging those nasty corpses from your front yard? Not with this harmless gun! Just aim at the dead flesh and pull the trigger. Zap! It's gone! It works so fast!
Buy now!

Getting this technology's miracle to work:
Put the Zap-Away.esp into your DATA folder, then start Fallout Mod Manager (if you don't have FOMM, I recommend it) and tick the same .esp file.
Textures folder goes to your Data folder.
You'll also need to add these four lines to your ArchiveInvalidation.txt:
textures/weapons/1handpistol/ZapAway.dds
textures/weapons/1handpistol/ZapAway_n.dds
textures/weapons/1handpistol/1stpersonZapAway.dds
textures/weapons/1handpistol/1stpersonZapAway_n.dds
If you don't have that TXT in your game directory (NOT Data) - create it.

How does it work?:
It adds Zap-Away! Pistol to the Rivert City exterior. It can be found right before the bridge entrance of that city on a desk (New_Location.png). When you fast-travel to Rivert City, it will be right behind you.
This gun does not need any ammunition and makes dead bodies disappear instantly. Even disembowelled bodies.

Warning!
Using it on the living flesh will result in small burn injury. This often leads to hostility of that person.
Also don't use it on the bodies you haven't loot - that gun is so powerful, that it makes every possession of that person used in the moment of death disappear.

Use with caution!

History till today:
- v1.2 - Custom texture for the gun.
- v1.1 - Added disintegration effect before the disappearance.
- v1.0 - Initial release.

Possible future additions:
- Adding the pistol to the vendors.
- Make shure it works on every dead body.

Additional contact:
PM via Bethsoft forums
http://www.bethsoft.com/bgsforums/index.php?act=Msg&CODE=4&MID=172639

Legal:
You may use this mod in any of your mod/compilation, just add me to the credits and PM me (via Nexus or Beth forum) with info.
If you want to modificate this mod - the procedure is the same.