About this mod
This mod removes Volatiles and Virals icons from the radar, making it a far more challenging experience both during the day and especially at night!
- Permissions and credits
Before I begin, I want to state that 'Apst' on Reddit alerted me to which file I had to modify to remove Volatiles from the radar. Without him this mod would not exist yet, and I may never have found the parameters myself. I am simply hosting this mod as he has yet to do this; and is perhaps not aware that this is a desired mod by the community.
Please find below, a list of changes this Mod features:
*Virals (Daytime sprinters) no longer appear on the radar.
*Volatiles (Night-time monsters) no longer appear on the radar.
This mod is also featured in my Hardcore Mod Pack (link below). My mod pack modifies the game in several different ways to make it a far more challenging experience.
http://www.nexusmods.com/dyinglight/mods/54/?
||-----INSTALLATION INSTRUCTIONS-----||
You will need the Dying Light Manager to enable mod compatibility:
http://www.nexusmods.com/dyinglight/mods/18/?
Drag-and-drop every folder contained within this modpack to:
Documents > DyingLight > out > data
Your folder structure should now look like this:
Documents > DyingLight > out > data > ai -AND- scripts (all within 'data')
Open Dying Light Manager
Click 'Enable Mods' at the bottom-right of the window
Play!
Special thanks to:
'VisMxOwnZ' aka 'LeavesOwnZ' on Dying Light Nexus for the Dying Light Manager
'Apst' on Reddit for removing Infected/Volatiles from the radar
Thank you for reading. If you need any help, have any questions; contact me on:
Steam - http://steamcommunity.com/id/OldWorldYall