Hi, in response to a couple of questions that informed the hair not showing, the solution is quite simple, I'll just paste the original answer
The problem you are having is that the cinematics always use the ultra settings for meshes, while the rest of the game uses whatever you have set. In order to change that you have to go to options > graphics > Mesh quality anda set it to ultra. it should be located in this order, resolution scale, graphics quality, Mesh quality. hope this helps n_n
Edit: Four other choices that won't conflict with this are: Side Braid with Bun, Ponytail twisted curls, Pulled back twisted curls, Long hair with side bangs
52 - you can see it by opening the daimod in a text editor. Look for the path to the mesh it replaces and it says 052: da3/actors/baseheads/hair/mh_ef_052_model_mesh
Note: it's not possible to change the slot by just editing this mesh path (I tried that).
Hi! You only need to use the file you want to see in game, if you want the hair to appear for all races, them place the one that says its for all races, if you want just one then select the one that says for EF for elves for example
Hello, i have the latest version of the mod manager, but even when i changed the graphics to ultra including the mesh, it still doesnt work :/ idk what to do, i put all the files into the mod folder and than merged it, but still not working...i love this hair so mucchhh please do you have any idea where the problem could be?
no, it doesn't. Each companion have their own hair meshes. They can be modified but that would mean I have to reconstruct the hair from scratch using their meshes as base... sorry but I'm on a bit of a hiatus for a while so it's not something I'm even considering at the moment.
62 comments
The problem you are having is that the cinematics always use the ultra settings for meshes, while the rest of the game uses whatever you have set. In order to change that you have to go to options > graphics > Mesh quality anda set it to ultra. it should be located in this order, resolution scale, graphics quality, Mesh quality.
hope this helps n_n
Side Braid with Bun, Ponytail twisted curls, Pulled back twisted curls, Long hair with side bangs
Would you consider making a Frosty compatible version ?
Pretty please :)
da3/actors/baseheads/hair/mh_ef_052_model_mesh
Note: it's not possible to change the slot by just editing this mesh path (I tried that).