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Fixed the DOF shader so that it doesn't interfere with the dialog letterbox
Tweaked the sharpening to give more depth to faces and metal
Turned down the glow that appears on white objects and faces
Added background fog to help DOF & lighting
Version 2.0
Warden's Calling RT Reshade Version 2 - Toned down the red tint to a warm orange. Greatly improved visuals within Orzammar while visual loss on surface is minimal.
Warden's Calling RT Reshade - Cel | Added CEL ALT which used color scheme from main file version 2