Dragon Age: Origins
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Jake Zahn

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Offkorn

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23 comments

  1. Lusashi
    Lusashi
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    Maybe im playing with necromancy, but now this mod also remove rune enchantment effect. Is there any1 who could fix it, please? :)
  2. cachorro0o0o
    cachorro0o0o
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    Alguien podria decirme como se llama el mod para tener el inventario como en las fotos q se muestran y tener mas ranura de poderes ?!!!!
  3. gx240
    gx240
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    As far as I can tell this is the only mod to remove weapon effects that still works as of the final patch. Use this one.
  4. GemGemWall
    GemGemWall
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    Brilliant! Thank you!! I didn't even know something like this existed. I really hated how the enchantments would throw weird coloured shadows on the characters faces. Think is will be a must-have for me.
  5. hoonatic
    hoonatic
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    awesome. thank you.
  6. legitimatebusiness
    legitimatebusiness
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    Thank goodness, I have been looking all over for this.
  7. TheJazzProphet
    TheJazzProphet
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    Is it possible to remove the cloud effect and not the crust effect?
  8. Offkorn
    Offkorn
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    From earlier in this thread:

    If you want to mess with the scripts, yes. That opens up a whole host of compatibility issues though, and is not exactly simple to implement.

    Both this and JOG's Mod, however, cut the effects off at their source via the 2da files.

    If you really want the enchantments to be only active in combat you can always just deactivate the spell when you're not in combat.
  9. NarakunoHana
    NarakunoHana
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    I definitely like the idea behind this mod, glowing effects around weapons always look silly on a supposedly sheathed weapon.

    Now here's a question: would it be possible to create (or edit) such a mod so that the effects only appear when in combat, and dissappear out of combat (i.e. glow when unsheathed, no glow when sheathed)?

    Thanks!
  10. Maczincus
    Maczincus
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    • 5 kudos
    Now that's what I call service.

    Thank you Offkorn!