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Created by
Alexander MolodchyUploaded by
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About this mod
This mod adds 44 new finishing moves(Deathblows),ability to cut heads by an axe and more...
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(1) File (syncdeathanimations.gda) adds:
11 new finishing moves(Deathblows) for a combination a Shield-Longsword or a Shield-Waraxe,
7 new finishing moves(Deathblows) for a combination a Shield-mace,
8 new finishing moves(Deathblows) for for a combination a Longsword-dagger, a Longsword-Longsword, a Longsword-Waraxe, a Longsword-mace, an Waraxe-Longsword, an Waraxe-dagger, an Waraxe-Waraxe, an Waraxe-mace.
5 new finishing moves(Deathblows)for for a combination a mace-dagger, a mace-Longsword, a mace-Waraxe, a mace-mace.
10 new finishing moves(Deathblows) for Greatswords and Battleaxes.
3 new finishing moves(Deathblows) for mauls.
(2) File (creatureranks_blows. GDA):
Now each simple last blow on the opponent will ends with Deathblow.
You can manually set up a probability of the deathblow for a different level of opponents.
For that - open the "creatureranks_blows.GDA"file using the GDApp.exe program (added in archive )
and change in the "fDeathblow" column a multiplier (figure), taking into account that that 0.0 it
a minimum, and 1 it is a maximum(for example 50% probability of the deathblow is 0.5).
(3) File (BITM_base. GDA):
Now All Waraxes and Battleaxes in game can cut down a heads (In original game to cut down a head by an axe was impossible).
(4) File (ItemStats. GDA) changes weapon balance of the game, makes its more realistic.
AFTER (BEFORE)
Weapon : Damage : Armor penetration :Speed : CritChanceModifier :
____________________________________________________________________________________
Longsword : 7(7) : 2(2) : -0.1(-0.1) :2(2) :
Dagger : 4(4) : 4(4) : -0.5(-0.5) :3(3) :
Mace : 6(5) : 4(4) : 0(0) : 0.5(0.5):
Greatsword : 11(11) : 4(3) : -0.1555(0) : 4(1.5) :
Maul : 12(9) : 7(7) : 0.1(0.05) : 6(0.5) :
Battleaxe : 13(10) : 5(3) : 0.05(0.1) :5(3) :
Waraxe : 8(6) : 3(2) : -0.05(-0.1):2(1) :
(5) File (APR_Deathblow.GDA) :
Adds to skeletons, corpses and Duncan ability to be decapitated.
The folder "NECKS"is necessary for correct work- there lie models of necks.
Installation:
Copy Deathblow 0.01 folder (or only the files you need) in:
Dragon Age Origins\packages\core\override
Deinstallation:
Simply remove folder Deathblow 0.01 from Dragon Age Origins\packages\core\override
Compatibility with another mods:
If you use DAM mod,delete creatureranks_blows.GDA from here: Documents\BioWare\Dragon Age\packages\core\override\mutator.
The rights: Do with this mod all that you want and to full pleasure.
The author of this mod is me (Alexander Molodchy).
P.S.: as a bonus I apply to a mod the compillation of my own music (dont like it - remove it:) ,
like it- share it with your friends