The CHARGENMORPH COMPLIER IS LOCATED @ = www.nexusmods.com/dragonage/mods/971 (Pasted in plain text instead of hyperlink so it would not go wonky and list destination, description and comments with inivisble broken hyperlink info. Simply copy and paste the www through the 971 and in address bar use a https:// then paste in the info and hit enter.
This isn't my mod - but the hyperlink through me for a few mins. before I realized that it was trying to send me to dragonagenexus dot com instead of nexusmods dot com slash dragonage. Thought this might help for thoughs peeps who are scratch thier head thinking wtf?!?..... then just not using this amazing mod.
Love these eyes! That being said.. is there any way we can just get the eyes? Not the heads? I can't use these with my elves because I use the updated elf mod. >.<
if anyone is still having trouble getting these to work in the toolset, you need to get gff editor, open the editor, go to file>export, pick the .erf file for the texture version you want (high or medium), check the textures you want to extract, hit ok, choose the folder you want to extract to, hit yes when it asks to overwrite. make sure the folder with the textures is in your override folder. as far as i can tell the only thing you need to extract is the textures.
Those are great - however, could you please make them just eyes and not presets? Because on a human female, for example, I always use the first preset since it has a unique eye shape I really love, and the others I personally cannot stand. Thank you so much, its great I just can't currently use this because of my own silly preference in eye shapes lol
Hello! I am very much a mod n00b, so please bear with me through what might be obvious questions.
- First: as far as I can tell, these show up as presets, but then can all be tinted with the eye colours are just all editable according to eye colour? So basically one would have to start from the preset, pick the eye texture first, then choose the eye tint, and then build the rest of the character, is that right? Are ALL the presets tintable or only some?
- Second: I am trying to figure out how this mod interacts with LOTC's Default Eye Texture. The Description says that this one "Includes the game's default texture if you are using my LOTC s Default Eye Texture replacer, Also includes optional textures from that mod". What does this mean? Does this mod override the LOTC Default Eye texture and restore the DAO Default? Does it transform the LOTC Eye texture into an additional option? Does it make the *DAO default* into an additional option? Please I'm so confused, I just want to figure out what each of these mods do/how they play together/if I need them both or if this one makes the LOTC Default replacer obsolete??
- Third and last: for some reason, installing these and running the chargen compiler deleted the LOTC Eyelashes presets I had installed, they just don't show up anymore :( is this a known bug? What could be causing it? Are they incompatible due to using the same files?
The eyes looks great, It's so strange that you decided to bind them to head presets instead of allowing us to simply select them through the eye color sliders.
Please if these mods dont work on steam please say so because I have tried installing this mod and nothing unless I'm doing something wrong. Also maybe a vid of the installation process might be the best way to go just a thought.
Hi I been using this mod for awhile until I decided to reinstall my game getting rid of all my mods. When I install this now, the eye textures don't show up. When I try to make a character its just black iris . Is my game broken? The override is clean and I'm not sure whats going on. Any help? I really love this mod
36 comments
This isn't my mod - but the hyperlink through me for a few mins. before I realized that it was trying to send me to dragonagenexus dot com instead of nexusmods dot com slash dragonage. Thought this might help for thoughs peeps who are scratch thier head thinking wtf?!?..... then just not using this amazing mod.
- First: as far as I can tell, these show up as presets, but then can all be tinted with the eye colours are just all editable according to eye colour? So basically one would have to start from the preset, pick the eye texture first, then choose the eye tint, and then build the rest of the character, is that right? Are ALL the presets tintable or only some?
- Second: I am trying to figure out how this mod interacts with LOTC's Default Eye Texture. The Description says that this one "Includes the game's default texture if you are using my LOTC s Default Eye Texture replacer, Also includes optional textures from that mod". What does this mean? Does this mod override the LOTC Default Eye texture and restore the DAO Default? Does it transform the LOTC Eye texture into an additional option? Does it make the *DAO default* into an additional option? Please I'm so confused, I just want to figure out what each of these mods do/how they play together/if I need them both or if this one makes the LOTC Default replacer obsolete??
- Third and last: for some reason, installing these and running the chargen compiler deleted the LOTC Eyelashes presets I had installed, they just don't show up anymore :( is this a known bug? What could be causing it? Are they incompatible due to using the same files?
Thanks in advance for answering!!