Dragon Age: Origins

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ParasiteX

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ParasiteX

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12 comments

  1. RetryAgain
    RetryAgain
    • member
    • 4 kudos
    Urgent question: I see two gda files. Which one do I place in the override folder?
    1. QuanYin
      QuanYin
      • member
      • 3 kudos
      Both. They fix different things.
  2. Eisengott
    Eisengott
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    • 0 kudos
    Link is dead

    Edit: whole server was down obviously
  3. Benrahir
    Benrahir
    • account closed
    • 11 kudos
    An essential fix for any dual-wielding warrior.
  4. Rusery
    Rusery
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    • 2 kudos
    This helps a lot, as we all know DA:A is riddled with bugs and needs to be fixed badly. Bioware won't ever be quick enough to quell peoples bantering and this helps a ton. So kudos to you and my endorsement will follow!
  5. ParasiteX
    ParasiteX
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    @brightice
    I can confirm it adds the 10% crit chance properly. And it should add the 20% crit damage too, but thats a bit harder to test for.
    But if im reading the Passive_abilites.GDA correct then it is adding a 20 value to something with a id of 54, which i can assume is crit damage.

    You can see it working by simply hovering over the damage stats in inventory with dual weapons equipped and you'll see that your crit chance has increased.
    No idea how to see crit damage bonus tho.
  6. brightice
    brightice
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    • 0 kudos
    The DA Wikia entry for Find Vitals citing the Prima Official Guide states that the ability should give the character +10% critical chance as well as 20% extra crit damage. Does this mod add both?
  7. ParasiteX
    ParasiteX
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    Re-uploaded it. Should be working now.
  8. tmptmp
    tmptmp
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    • 12 kudos
    Btw, the link to v1.1 appears to be broken. Could you maybe look into it, as this is a nice fix and otherwise well worth having?
  9. tmptmp
    tmptmp
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    • 12 kudos
    The game recognizes "type" of each extension .gda based on its name, which is a defined prefix followed by whatever. Full list of these prefixes is in file 2DA_base shipped as part of the game Toolset.

    For the abilities, this prefix is "ABI_"

    I suspect the extra underscore you had in your name confused the game, and it was thinking your file is of type with prefix "abi_gxa_" which isn't defined at all. That's why it didn't work while just "abi_vitalsfix" does.

    Anyway, that's just a bit of trivia.
  10. ParasiteX
    ParasiteX
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    @trcvrs

    Thanks, tho naming the files ex. "abi_gxa_bugfix.GDA" did not seem to work. But naming them without the gxa part worked fine tho.
    So far it seems to work fine naming just "abi_vitalsfix.gda"