Does this work with the latest version of Style Switcher?
Edit: I tried it and sadly, it does not. Are you planning on updating this? It was pretty cool.
Edit 2: I found a script for Style Switcher 3.1.6 that resembles or was based on your edits here: http://s1.zetaboards.com/InfernalWorks/topic/8077050/1/#new (check the posts by Cheburato0r.)
I can't seem to extract the file. I'm using 7zip to extract it, and it just tells me that it can't open the file as archive? And then nothing happens. Should I be using a specific zip program other than 7? I'm perplexed here,
Me again, there's an Aerial Rave part 2 in Force Edge section bound to l1+up, i assume that's a typo, since that's Stinger and i couldn't perform Aerial Rave with l1+up in mid air.
One of the first things I tried along with air stinger, but it's not possible at the moment, Serp said it always ends with a ledge jump. But he's looking into it so stay tuned.
Can help me how to build a input.dat file? I try to create some extra moves like you but i can't put two moves into one template together (ex: air lunar phase and air rising sun)
Well first you must download style switcher 2.4.3 and edit the input.dat file included. Instructions are under the heading "Script engine tutorial". First try to follow the tutorial step by step and only add 1 move. Then try adding a second one. After that it's rinse and repeat. If you're still having problems send me a screenshot and I'll help you further. BTW I hope you get to posting more DMC vids, love your combos.
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Edit: I tried it and sadly, it does not. Are you planning on updating this? It was pretty cool.
Edit 2: I found a script for Style Switcher 3.1.6 that resembles or was based on your edits here: http://s1.zetaboards.com/InfernalWorks/topic/8077050/1/#new (check the posts by Cheburato0r.)
I'm using 7zip to extract it, and it just tells me that it can't open the file as archive? And then nothing happens.
Should I be using a specific zip program other than 7? I'm perplexed here,
define(inputState, 0)
define(tiltState, 80)
define(devilState, 100)
define(sendMove0, 14D)
define(sendMove3, 1140)
define(updateMove0, 2153)
define(updateMove3, 3140)
[ENABLE]
label(sendMove0_default)
sendMove0:
push eax
cmp cl,28
jne sendMove0_default
push 08
call inputState
cmp al,01
jne sendMove0_default
push 00
call tiltState
cmp al,01
jne sendMove0_default
mov cl,27
sendMove0_default:
pop eax
mov [esi+00002914],cl
ret
updateMove0:
ret
[DISABLE]
but Dante just does nothing, and all of your mappings are gone, of course.
Can help me how to build a input.dat file? I try to create some extra moves like you but i can't put two moves into one template together (ex: air lunar phase and air rising sun)
sorry for my bad english!
Do you have a facebook or something? it's easier when we chatting!
btw i'm trying to work with scripts!