New version 2.2.0 has been uploaded. Added more complex effects management like ordering or applying same effects many times. Added HDR effect (marked as enabled by default, darkens the image and exposes light points for better bokeh)
New version 2.2.1 has been uploaded. Fixed some issues with texture dumping.
EDIT_1: New version has been marked as suspicious by Kaspersky antivirus. Well, I believe this to be false positive . Anyway, older version (2.1.0) is still out there, so use this, if you are not sure
EDIT_2: New version has been marked this time as suspicious by Antiy-AVL antivirus (or whatever this is). I must say it amuses me, how extremely small change in code can change exe clasification (completely random...)
Hi, iGP11 will not install because it is saying that I have another version of visual C++ already installed. Is there a workaround for this? Would very much like to have the PC icons instead of controller icons.
DS2 SOTFS launches in an odd way with this tool. For some reason, it launches in full screen mode (normal), but the actual game itself is only within a boundary of a windowed mode application. It only takes up about 2/3 of the screen anchored to the top left, and the right and bottom of the screen remain black bars. It is not a resolution issue, as no matter how much I change the resolution in game it does not affect this. Any suggestions?
The game, launched from iGP11 suddenly started crashing while loading in, before the 'press any button' appeared. I've been troubleshooting for some time and it turns out disabling depth buffer solved it. I do not know why, as it has been running with it, but it just started crashing. a fresh re-install did not fix it either.
So again, disabling depth buffer seemed to have fixed it for some odd reason.
It does work still, however with the latest Modengine update (which adds compatibility for version 1.15.2 of the game, finally) it's no longer possible to run mod engine mods AND igp11 based mods alongside one another. At least not in my experience. You either choose between the two or you unpack the whole game via UXM, which of course comes with a huge cost in terms of disk space
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Added more complex effects management like ordering or applying same effects many times.
Added HDR effect (marked as enabled by default, darkens the image and exposes light points for better bokeh)
New version 2.2.1 has been uploaded.
Fixed some issues with texture dumping.
EDIT_1:
New version has been marked as suspicious by Kaspersky antivirus. Well, I believe this to be false positive . Anyway, older version (2.1.0) is still out there, so use this, if you are not sure
EDIT_2:
New version has been marked this time as suspicious by Antiy-AVL antivirus (or whatever this is). I must say it amuses me, how extremely small change in code can change exe clasification (completely random...)
I've been troubleshooting for some time and it turns out disabling depth buffer solved it.
I do not know why, as it has been running with it, but it just started crashing. a fresh re-install did not fix it either.
So again, disabling depth buffer seemed to have fixed it for some odd reason.
Log* file below
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