a word for improvement would be sort out/remove the bump mapping in selected areas. Just doing recolours is a rather simple and lazy way to go about things. Only saying.
K4Q, I looked into bump mapping. I don't work with and I will never work with 3D modeling programs. It's not my thing. So, sorry, but it will remain "lazy".
It doesn't require any 3D modelling programs, just the bumped mapped texture files within the game and the same photoshop or whatever program you already used. Each model ingame constists of the main texture, the bump map, and the reflective map.
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IronDragon7777, now, that isn't a bad idea.