Dark Souls 2
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OrthodoxWaffle

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orthodoxwaffle

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20 comments

  1. Didact25
    Didact25
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    sick, thanks man!
  2. DeadxCreed
    DeadxCreed
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    I think red would look nice. A darker variation might look good as well.
    1. orthodoxwaffle
      orthodoxwaffle
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      A darker variation of red or of the vanilla white reticle?
    2. DeadxCreed
      DeadxCreed
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      A darker variation of red.
    3. orthodoxwaffle
      orthodoxwaffle
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      K, both are done. The darker version is listed as blood red to coincide with another request.
    4. DeadxCreed
      DeadxCreed
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      I appreciate it. Also endorsed.
    5. orthodoxwaffle
      orthodoxwaffle
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      Thank you!
    6. DeadxCreed
      DeadxCreed
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      Hey! I Thought I would make 2 more suggestions. Tan/light brown color. And dark blue.
  3. Chxii
    Chxii
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    Can you make Blooded Red
    1. orthodoxwaffle
      orthodoxwaffle
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      It's done, check the optional files. let me know if it's to your liking or if your meant something else by "blooded red".
  4. natranr
    natranr
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    I'd like if someone made one that looks like the targeting reticle from the Bloodborne game demos from gamescon.
    1. orthodoxwaffle
      orthodoxwaffle
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      I was looking up the gameplay footage but the source gameplay seems to be 720p so its a bit hard to make out but it seems like the lock on for bloodborne is just a fuzzy white dot with horizontal lens flare. I can do the fuzzy white dot pretty easily but the horizontal lens flare might be an issue because in dark souls 2 the rotation of the reticle works by constantly rotating the texture so if i made the texture with horizontal flare the flare would actually rotate along an axis in game, i'll have to see if there's any layer in the reticle texture that doesn't rotate where i can place the flare. I can give it a try but it'll take a little longer than the simple reticle tinting i've been doing, is that alright?
    2. orthodoxwaffle
      orthodoxwaffle
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      As i feared, all parts of the texture responsible for the reticle rotate so a horizontal flare will not be possible. Would you like me to make one that is kind of like bloodborne but without the horizontal flare?
    3. natranr
      natranr
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      That would be fine, thanks for looking into this. I was going to look into it my self, but you saved me the trouble.
    4. orthodoxwaffle
      orthodoxwaffle
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      So, i've been trying to make something satisfying for the reticle but it also seems like Bloodborne uses a higher res texture space for it's reticles. Whatever i make is either detailed enough but way too big, or small enough to match but super ugly due to low res. I guess that's why DS2 has the huge circle lock on, so they have enough pixels for detail...
  5. deleted9399966
    deleted9399966
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    I would like a silver one, but the purple is great already. Nice job
    1. orthodoxwaffle
      orthodoxwaffle
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      Hmm, i'm not sure i'd be able to do a silver one as silver requires a metallic gloss. I could make a grey that's as close as possible to silver if you like?
    2. deleted9399966
      deleted9399966
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      Yeah, thanks
    3. orthodoxwaffle
      orthodoxwaffle
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      K, give me ten minutes and then check the optional downloads section.
    4. orthodoxwaffle
      orthodoxwaffle
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      It's done, it actually is less visually obtrusive than the original whit reticle so that's a plus.