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Last updated
Original upload
Created by
DJ_KovrikUploaded by
djkovrikVirus scan
Tags for this mod
Activity logs
This page was last updated on 30 December 2023, 12:31PM
- Changelogs
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Version 2.0.6
- Added Korean and Traditional Chinese translations
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Version 2.0.5
- Added Czech and Italian translations
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Version 2.0.4
- Fixed incorrect Humanity validation on Neuroblockers buff end when having zero humanity
- All mod callbacks now use time dilation flag what should help all effects flows work better with the game pausing (like opening menus etc.)
- Added Brazilian Portuguese translation
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Version 2.0.3
- Added Spanish translation
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Version 2.0.2
- Fixed a few issues with a current wanted level management
- Fixed incorrect Humanity calculations for apartment interactions
- Added Japanese and Thai translations
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Version 2.0.1
- First stable 2.0 release!
- Added a new option to control Cyberpsychosis duration
- Post-psychosis now does not block scanner usage
- Neuroblockers added to med stores
- Added slight camera breathing effect to post-psychosis stage
- Now cyberpsychosis launch checks your current wanted level to prevent its decreasing if the mod settings has the lower value
- Added Russian, French, Polish and Simplified Chinese translations
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Version 2.0.0-RC3
- Plus tiers support added to mod settings and cyberware usage cost calculations
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Version 2.0.0-RC2
- Minor fixes for Humanity restoration tracker to prevent restoring on wrong interactions
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Version 2.0.0-RC1
- Core scripts and systems refactored to work better with the game changes from patch 2.0
- Glitches threshold removed; a few major tweaks and changes for Low Humanity and Cyberpsychosis effects; also added a new Post-Psychosis effect which overtake your V on cyberpsychosis end (check the mod description for more details)
- Integrated some new sound effects from patch 2.0 to cyberpsychosis flow
- New wanted level for Cyberpsychosis flow available in the mod settings - Max Tac
- Redesigned cyberware menu Humanity bar for better match with armor and capacity bars new designs (kudos to e256 for design tips)
- Some of your apartments interactions like playing guitar, making a coffee etc. now also restore a small amount of Humanity
- A few additional interactions to restore your Humanity like petting a cat or iguana or donating money to a homeless
- Minor tweaks for player teleporting flow to prevent teleport for some cases when it possibly might break a current quest
- Added new photosensitive mode option which reduces the amount of used vfx effects
- Neuroblockers type changed from Injector to LongLasting, also used a new icon
- Added new options for NUSA and Barghest killing cost
- Cyberware capacity management and install Humanity cost removed because of 2.0 changes
- Major changes to most used texts and descriptions so all translations currently removed, I'll upload translation sources later (and kudos to all people who helped with pre-2.0 localizations)
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Version 1.7.0
- Added configurable price options for neuroblockers and neuroblockers recipes (keep in mind that you must restart your game to apply price changes)
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Version 1.6.6
- Fixed compatibility issues with Humanity Recovery mod
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Version 1.6.5
- Yet another checks for issues with losing Humanity while playing as Johnny
- Added forced glitches and psychosis effects cleanup on transition from normal gameplay to Johnny's flashbacks
- Additional tag "Neuroblockers" for neuroblocker effects
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Version 1.6.4
- Added support for additional humanity penalties which can be pushed to EdgerunningSystem by other mods (check the description for details)
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Version 1.6.3
- Internal events system refactored to prevent crashes for large mod setups
- Added post-teleport VFX effects cleanup
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Version 1.6.2
- Fixed pricing modifier for rare neuroblockers recipe
- Added more checks for player possession to prevent the mod logic from triggering while playing as Johnny
- Removed hardcoded Mod Settings dependency, now it's optional
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Version 1.6.1
- Minor fixes for effects applying on game save/load events
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Version 1.6.0
- Added new option to tweak additional Humanity bonus which your character gets per each level
- Added new option to tweak Humanity cost for Optical Camo usage
- Fixed a bug which blocked teleport from triggering on cyberpsychosis end
- Added more detailed error messages for the most common installation errors (requires redscript 0.5.10+)
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Version 1.5.2
- Fixed a bug when humanity progress bar wasn't visible after the initial game loading
- Fixed a bug with localized effects descriptions displaying at the status menu screen
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Version 1.5.1
- Minor tweaks required for Humanity Recovery mod
- More fixes for teleport triggering conditions to prevent any issues while playing as Johnny
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Version 1.5.0
- New options to tweak Humanity cost for Mantis Blades, Monowire and Projectile Launcher usage
- Minor tweaks to improve compatibility with Drone Companions mod
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Version 1.4.2
- More fixes for Humanity loss issue while playing as Johnny
- Now Vik gives you Neuroblockers when you install cyberware for the first time in Act 1
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Version 1.4.1
- Fixed an issue with effects reset on save/loading while having zero humanity
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Version 1.4.0
- New option: teleporting to a random location when Cyberpsychosis effect ends (VERY EXPERIMENTAL, disabled by default)
- New option: Humanity Cost control for Kerenzikov usages
- Minor tweaks for better System-Ex compatibility
- Fixed wrong quality records for purchased Neuroblocker recipes
- Added Spanish translation, minor tweaks for a few other translations
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Version 1.3.1
- Fixed an issue when Neuroblockers effect was canceled by any healing item
- Added German localization
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Version 1.3.0
- Neuroblockers base type changed from Inhaler to Injector, icon updated as well
- Fixed a bug which prevented Neuroblockers usage from the backpack menu directly
- Fixed a bug with status effects reset when humanity reach zero
- Added Czech, French, Italian, Japanese, Polish, Brazilian Portuguese, Simplified Chinese and Traditional Chinese localizations
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Version 1.2.0
- Added common and uncommon Neuroblockers with related recipes (have lower prices and shorter durations)
- Added Humanity restoring to other apartment status effects as well (Refreshed and Energized)
- Fixed a bug when opening pause menu caused debuffs to apply again
- Fixed a few issues with humanity restoration and negative effects removal on sleep activation
- Added localization source file to downloads section
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Version 1.1.1
- Minor tweaks to psychosis checks and sound effects replaying to prevent them stuck
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Version 1.1.0
- Added a new option to control forced Cyberpsychosis triggering when Humanity reaches zero
- Added more enemy categories to Humanity Cost settings
- Fixed a bug when Neuroblockers buff disappeared after reloading the game
- Fixed a bug when Humanity was reset to default value when you loaded a saved game where V has "Rested" effect active
- Disabled Humanity loss when you play as Johnny
- Disabled Humanity loss for non-lethal takedowns
- Disabled Humanity loss for killing non-human enemies (drones, robots etc.)
- Fixed a few issues which prevented the police from triggering when Cyberpsychosis run more than once
- Minor tweaks to the settings menu min and max values for humanity thresholds and kills cost sliders (ranges increased)
- Minor tweaks to the settings menu quality multiplier sliders step values
- Improved config refresh after changing the mod settings ingame
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Version 1.0.1
- Fixed compilation error for cases when you don't have codeware related mods installed
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Version 1.0.0
- Initial release
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- Author's activity
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December 2023
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30 Dec 2023, 12:31PM | Action by: djkovrik
Attribute change
'Description changed.'
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28 Dec 2023, 6:55AM | Action by: djkovrik
Attribute change
'Description changed.'
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28 Dec 2023, 6:54AM | Action by: djkovrik
Changelog added
'Change log added for version 2.0.6'
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28 Dec 2023, 6:54AM | Action by: djkovrik
File added
'Wannabe Edgerunner [version 2.0.6]'
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23 Dec 2023, 5:38PM | Action by: djkovrik
Changelog added
'Change log added for version 2.0.5'
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23 Dec 2023, 5:38PM | Action by: djkovrik
File added
'Wannabe Edgerunner [version 2.0.5]'
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23 Dec 2023, 5:38PM | Action by: djkovrik
Attribute change
'Description changed.'
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09 Dec 2023, 7:39AM | Action by: djkovrik
Changelog added
'Change log added for version 2.0.4'
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09 Dec 2023, 7:38AM | Action by: djkovrik
File added
'Wannabe Edgerunner [version 2.0.4]'
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09 Dec 2023, 7:35AM | Action by: djkovrik
Attribute change
'Description changed.'
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06 Dec 2023, 7:04PM | Action by: djkovrik
Attribute change
'Description changed.'
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06 Dec 2023, 5:14PM | Action by: djkovrik
Attribute change
'Description changed.'
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06 Dec 2023, 5:13PM | Action by: djkovrik
Changelog added
'Change log added for version 2.0.3'
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06 Dec 2023, 5:13PM | Action by: djkovrik
File added
'Wannabe Edgerunner [version 2.0.3]'
November 2023
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27 Nov 2023, 4:41PM | Action by: djkovrik
Attribute change
'Description changed.'
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26 Nov 2023, 10:35AM | Action by: djkovrik
Attribute change
'Description changed.'
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26 Nov 2023, 10:34AM | Action by: djkovrik
Changelog added
'Change log added for version 2.0.2'
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26 Nov 2023, 10:33AM | Action by: djkovrik
File added
'Wannabe Edgerunner [version 2.0.2]'
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25 Nov 2023, 7:51PM | Action by: djkovrik
Attribute change
'Description changed.'
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24 Nov 2023, 5:08AM | Action by: djkovrik
Attribute change
'Description changed.'
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- Mod page activity
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May 2024
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02 May 2024, 7:20PM | Action by: ChubbyPurpleFrog
Endorsed
'Wannabe Edgerunner - A simple Cyberpsychosis mod'
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02 May 2024, 1:05AM | Action by: romwolf
Tracked
'Wannabe Edgerunner - A simple Cyberpsychosis mod'
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01 May 2024, 5:39PM | Action by: Craxxus99
Untracked
'Wannabe Edgerunner - A simple Cyberpsychosis mod'
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01 May 2024, 5:27PM | Action by: tonei332
Endorsed
'Wannabe Edgerunner - A simple Cyberpsychosis mod'
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01 May 2024, 5:15PM | Action by: alcask
Tracked
'Wannabe Edgerunner - A simple Cyberpsychosis mod'
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01 May 2024, 3:49PM | Action by: GobLinT
Endorsed
'Wannabe Edgerunner - A simple Cyberpsychosis mod'
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01 May 2024, 3:01AM | Action by: TheArkitech12
Tracked
'Wannabe Edgerunner - A simple Cyberpsychosis mod'
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01 May 2024, 12:25AM | Action by: Doomsayer125
Tracked
'Wannabe Edgerunner - A simple Cyberpsychosis mod'
April 2024
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30 Apr 2024, 7:07PM | Action by: Gerichrealwitcher
Endorsed
'Wannabe Edgerunner - A simple Cyberpsychosis mod'
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30 Apr 2024, 3:39PM | Action by: Puppetier12
Endorsed
'Wannabe Edgerunner - A simple Cyberpsychosis mod'
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30 Apr 2024, 12:07PM | Action by: ShadowFemboy
Tracked
'Wannabe Edgerunner - A simple Cyberpsychosis mod'
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30 Apr 2024, 7:05AM | Action by: Trevorf98
Tracked
'Wannabe Edgerunner - A simple Cyberpsychosis mod'
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30 Apr 2024, 2:37AM | Action by: DAMPtha2st
Tracked
'Wannabe Edgerunner - A simple Cyberpsychosis mod'
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30 Apr 2024, 12:27AM | Action by: AlcatrazJeans
Tracked
'Wannabe Edgerunner - A simple Cyberpsychosis mod'
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29 Apr 2024, 8:02AM | Action by: DoomSting989
Tracked
'Wannabe Edgerunner - A simple Cyberpsychosis mod'
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29 Apr 2024, 7:44AM | Action by: gtaddict
Untracked
'Wannabe Edgerunner - A simple Cyberpsychosis mod'
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28 Apr 2024, 10:42PM | Action by: johnnyvi2020
Endorsed
'Wannabe Edgerunner - A simple Cyberpsychosis mod'
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28 Apr 2024, 5:35PM | Action by: Anak1ngg
Tracked
'Wannabe Edgerunner - A simple Cyberpsychosis mod'
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28 Apr 2024, 11:14AM | Action by: CyberGorillaz
Untracked
'Wannabe Edgerunner - A simple Cyberpsychosis mod'
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28 Apr 2024, 12:16AM | Action by: agnaktor0001
Endorsed
'Wannabe Edgerunner - A simple Cyberpsychosis mod'
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