CALL OF DUTY 2
HOT FILES
Lt.Speirs' Realism Mod (v3)
Lt.Speirs has outdone himself yet again with this incredibly intense update to his CoD2 single-player realism mod. It focuses on parts of the gameplay with which no other mod has ever dabbled, so you're sure to get something new here! All I can say is that you just have to read the list of new things below; you might even consider checking out the full ReadMe for extended details. Once you do, trust me, you'll want to take the time and play this mod ASAP!




    • Battle Chatter system fixed and updated (no continuously repeated death messages and AI tactics)
    • Most levels have more characters on screen (you can have anywhere between 10 and 35 guys with you)
    • The Du Hoc defense level has the tempo of the last battle of Saving Private Ryan (many lost men and ground)
    • Realistic allocation of NCOs (1 Sergeant and 1 Corporal per 10 Privates)
    • Various map-based changes
    • NCOs for the Americans (unlocked Lieutenant, Sergeant, and Corporal uniforms for the Americans -- the AI will even call out ranks from time to time)
    • WCP's Allied Pain mod -- where would realism be without WCP?
    • 69 new death and pain sounds for AI
    • WCP's Tracer mod
    • Realistic grenade blast radii
    • Realistic suppression system
    • Realistic AI aiming -- NPCs no longer take ineffective 'pot shots' -- cover is your saving grace -- you can't lone wolf it most of the time; you must rely on your comrades for fire direction, covering fire, ammo, or at the worst moments... bait
    • Updated faces for all countries
    • The game is now up to 10 times louder in some areas for realistic war sounds
    • Realistic weapon characteristics
    • Frame rate booster
    • New weapons sounds from WCP's sound mod and various other games
    • Realistic skins from various developers like DeltaForceOperator, Rusty, etc. -- all credit goes to them


Massacre 10.0 Matador Add-On (Beta 1)
Matador:

- Blood on Ai bodies (based on hit location and weapon)

- Blood on player hands

- Extra gore (configurable)

- Blood splatters on the ground/wall

- Pain/death sounds (configurable)

- Blood pools under the player when killed

- Blood on player camera

- Bleeding

- Custom HUD

- 2 new grenades (Firegrenade, Gasgrenade)

- Ai can get decapitated (configurable)

- Projectile/grenade weapons will gib

- sprinting(configurable)

- switch trough your different nadetypes(smoke,gas,fire)

- call airstrikes

- use flamethrower (ai/player)



Massacre:

- New Damage skins, More Detailed, More Blood

- New Weapons skins, these are some random i just made up really fast, not very detailed

- New Weapons added: Scoped mp44, scoped m1carbine, FG42, Dual mag. mp40

- Sprint Time Increased

- Earthquake Effect added for Barrel Explosion, your screen will Shake !

- New In-Game logo !

- General Blood FIxed, now blood pool will appear under dead bodies
Bloodlust CoD2SP Mod (Final v1.0.0)
WARNING: The following mod contains extreme amounts of blood and gore and is not recommended for players under 18 years of age.



Here's the latest and presumably the last release of Mr. Ifafudafi's CoD2 single-player blood mod, Bloodlust. I admit, I haven't been keeping up with what the mod has to offer, but that's why they have "what's new" sections in the ReadMe files. See the screenshots below, and check out that ReadMe for details on what this final version update entails.



-xXezekielXx
Ferry's Afrika Korps Skins (V2.0)
Ferry's got some awesome new Afrika Korps skins for the CoD2 Germans. He says they're updated versions of the old ones, but I couldn't find any other DAK skins by Ferry anywhere on this site, so who knows? Whatever the case, these are incredibly well-detailed skins with excellent new bump maps to boot. I love how he's bump-mapped the different decals, as it really gives the characters that special boost in realism for their uniform decorations; you'll have to check out the screenshots to see what I mean! Well, what are you waiting for? Have a look at the skins below, and download them now!
Ferry's British 50ºID Skin Pack
Tech: 10
Quality: 10
FunFactor: 10
Creativity: 10

Overall Rating: 10
KnifeInFace's Real M1A1 Carbine
Here's KnifeInFace's next addition to his acclaimed "Real Series." This one is a new skin for the M1 Carbine, and it definitely expands well on the already accomplished, realism-based skin set. It's got the meticulous attention to detail we're used to seeing from KnifeInFace, as well as the basically brand new skin, so give it a shot -- pun intended -- and download this sweet new M1 Carbine skin now!




    • Brand new wood
    • Brand new metal
    • Brand new complementing colors
    • High-res textures for DX7 users


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  • added 1 week ago

    We're Hiring: Web Developer Positions

    posted by Dark0ne Feature
    We’re looking for two mid-level to senior web developers to join our team at our new office in Exeter, UK. The ideal candidate will be multi-skilled with experience working on high traffic websites.


    The Role

    You’d be joining our established web team which currently consists of 3 programmers whose primary responsibility is the Nexus Mods website and everything around it. Our stack consists of a mixture of technologies - Linux, Apache, NginX, PHP, MySQL, APC, Redis, Ruby, Rails, Bash, Git, Puppet, Vagrant, Javascript, Jquery, CSS, HTML and everything in between.

    We’re currently hard at work ...(continue reading the full article)
  • added 1 week ago

    Blog Piece: We're getting an office, and we're hiring

    posted by Dark0ne Feature
    Hello! long time, no...boring you with my long blog pieces.

    We're about to post up a news article about us looking to hire two new web programmers. Unlike our previous hire-calls, however, this one is different because it comes with the caveat that the job is based in Exeter, in the south west of England. Why? Because we're setting up an office. Our first office.

    Revealing such news comes as bitter-sweet to me. For the past 15 years Nexus Mods (and the names it previously operated under) has been run from bedrooms, dorm rooms, campus computer rooms and home offices. It's been a success story up ...(continue reading the full article)
  • added 1 week ago

    Staff Picks - 22 Mar 2017

    posted by BlindJudge Feature
    This week we're back with some more staff and community picks. I am really pleased to see a submission for a game other than those from the Bethesda series with Minqmay picking one from Legend of Grimrock. SirSalami has this week turned his attention towards a really nice armour mod, Terrorfox1234 has chosen one to help with your sometimes incredibly stupid companions and I have gone back to my childhood and chosen a mod to put posters on the walls.

    We love to hear the communities picks so keep them coming by using this new and handy form.

    Please fill out the form completely and ensure that yo ...(continue reading the full article)
  • added 1 week ago

    The Sunday Discussion - Robbie922004

    posted by BlindJudge Interviews
    This week I got to chat with Robbie922004, a mod author who primarily creates mods for Skyrim, though has been known to tinker in Fallout 4. Robbie started his Steam game collection even before owning a gaming PC and began creating mods, like many, to fix things that he discovered weren't quite up to his taste in the vanilla game.

    Hey Robbie and welcome to the Sunday discussion, would you mind letting our community know a little bit about you?

    Thanks very much for having me. Unsurprisingly, my name is Robbie. I’m 24 years old, and I’m from Maryland in the United States, on the East Coast for ...(continue reading the full article)
  • added 2 weeks ago

    Community Picks - 15 Mar 2017

    posted by BlindJudge Feature
    This week we turn entirely to the community to let us know some of their top picks for the games they are playing. We will be interspersing the Staff Picks every now and again to show some of these submissions, so please continue to get them into us using this new and handy form.

    Please fill out the form completely and ensure that you add some details about the mod and why you have chosen it (similar to how our community members have below).  

    Just remember that other mods on the site may do roughly the same thing, so keep your eyes peeled and understand that these are just personal picks. T ...(continue reading the full article)
  • added 2 weeks ago

    The Sunday Discussion - FadingSignal

    posted by BlindJudge Interviews
    This week I am really pleased to bring you the Sunday Discussion with FadingSignal. This popular mod author has provided us with a number of high quality and incredibly popular mods over the last few years, with 'True Storms' deemed a necessary mod by many of our community. Last week CDante named FadingSignal as one of his top mod authors and this week I have managed to have a chat with him. So without further ado, please give a warm welcome to FadingSignal.

    Hey FadingSignal, welcome to the Sunday discussion and many thanks for agreeing to talk to us. As with the previous interviews, would you ...(continue reading the full article)
  • added 3 weeks ago

    Butcher Giveaway!

    posted by TerrorFox1234 Feature
    Greetings everyone,

    I come bearing gifts! Some of you may remember the Witanlore: Dreamtime Giveaway we ran back at the end of January. Well I’m back at it again with keys for the game Butcher, by Transhuman Design!



    THD is a great group of developers and have been kind enough to grant us 10 keys to hand out. As the developers themselves describe the game:

    QUOTE
    BUTCHER is a fast-paced 2D shooter and a blood-soaked love letter to the cult classics of the genre. If kicking corpses into a lava pit and adorning walls with blood is your idea of a good time, BUTCHER is THE game for you.
    You can check o ...(continue reading the full article)
  • added 3 weeks ago

    UX/UI Designer needed for NMM v2.0

    posted by BlindJudge Site News
    Last month, we put a news post onto the site giving everyone an update as to the current state of Nexus Mod Manager version 2 and at the bottom of this news post we advertised a contract position for a UX/UI Designer. Despite receiving a number of applications, we have yet to find the individual who we believe can help us to create an intuitive, yet powerful piece of software. We are looking first and foremost at recruiting a member of our community who has the skills and abilities listed below to steer the interface design over the next few months.

    This position will entail approximately 10-1 ...(continue reading the full article)
  • added 3 weeks ago

    The Sunday Discussion - CDante

    posted by BlindJudge Feature
    This week I am pleased to bring you a modder that I have been following over the past few months, CDante, the author of the incredible 'Push Away Companions', a mod that our own Dark0ne liked so much he added as his Staff Pick. This week we find out what got him started in modding, what he is working on at the moment and what we can expect in the future.



    Hi CDante, and welcome to the Sunday discussion. Firstly would you mind letting us know a little bit about you?

    Hello Paul, and thank you for this amazing opportunity. My real name is Daniel, I’m a 35-year-old web developer from Budapest, Hung ...(continue reading the full article)
  • added 4 weeks ago

    6th March Maintenance

    posted by MrMason Site News
    On Monday the 6th of March 2017 Nexus Mods will be down from 08:00 GMT so that we can perform some essential database maintenance. We expect this maintenance to take around 4 hours, but due to the nature of the work there is scope for this to be shorter or longer.

    The website and the forum will be down during this time.

    We’re performing this at the quietest time that we possibly can so that it has as minimal impact as possible.

    Thanks for your understanding,

    MrMason

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