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All-in-one inventory sharing and tweaks. Hide invalid options when using a vendor or choosing a resource? Check. Hide those semi-useless widgets from the inventory list? Check. Sell to vendors from any box? Check. See what zone a box is in and how much storage is left? Check And more...
All-in-one inventory sharing and tweaks. Hide invalid options when using a vendor or choosing a resource? Check. Hide those semi-useless widgets from the inventory list? Check. Sell to vendors from any box? Check. See what zone a box is in and how much storage is left? Check And more...
Enables you to press Z or RB (customizable) to bring up the teleport menu (provided you have a stone). Two extra pages of custom zones to teleport to (provided you have unlocked the zone and can pay the fee!)
Enables you to press Z or RB (customizable) to bring up the teleport menu (provided you have a stone). Two extra pages of custom zones to teleport to (provided you have unlocked the zone and can pay the fee!)
A true rendition of a Build Anywhere mod. Think the Witch Hill should have chairs? Done! Want to set up a farm outside your tavern? Done!
A true rendition of a Build Anywhere mod. Think the Witch Hill should have chairs? Done! Want to set up a farm outside your tavern? Done!
Adds controller support for those of us that use the MaxButton mod and a controller. It no longer requires MaxButton mod to be installed.
Adds controller support for those of us that use the MaxButton mod and a controller. It no longer requires MaxButton mod to be installed.
Attempts to make the zombie garden, vineyard, and maybe refugee farms output at least the same amount of seeds as required to grow.
Attempts to make the zombie garden, vineyard, and maybe refugee farms output at least the same amount of seeds as required to grow.
Allows almost anything* to be queued (or made auto entirely), including those pesky multi-quality items.
Allows almost anything* to be queued (or made auto entirely), including those pesky multi-quality items.
Adds "Wooden stick" to the Circular saw as a craftable item.
Misc. tweaks that didn't really fit in my other mods...
Makes garden apple trees and berry bushes drop their harvest when done.
Increase day length by 50% (and longer).
Get a thought when the day changes.
Auto-loot (more of a teleport), logs, stone/marble, and ore. There is a catch though.
Stops trees re-spawning if you prefer a stump-less graveyard.
Skips the confirm dialog when you chose a body part on the autopsy table.
Skip the game's startup logos.
Removes the fog and wind overlays.
Instant hook, auto-pull, no mini-game.
Shifts the "New game" save slot to the bottom of the list, so no more starting a new game in a hurry.
Shifts the "New game" save slot to the bottom of the list, so no more starting a new game in a hurry.
Halves the rate at which energy is spent, plus a few other things. Doesn't feel OP.
Save whenever and wherever, auto-save, and save backup.