This mod adds harder duels for the DM era campaign, replaces the starter deck with a weaker version and merges all the packs into a single pack, containing all 10.000+ cards.
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Author notes
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File credits
- Cimoooooooo (youtube) for inventing the concept of the masochist challenge this mod is inspired by - MoonlitDeath (github) for providing excellent tutorial options for creating this mod - nzxth2 (github) for providing excellent tools for creating this mod - pixeltris (github) for providing a great testing tool that helped in testing duels - Chaokage and TheSkulled (youtube) for providing further tutorials for developing this mod
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The Master of the Cards mod is meant to be played as a masochist run. This is a run that was inspired by Cimoooooooo, who invented the concept of the masochist duels. The idea is simple. You start off with a terrible deck and open roughly one pack each victory to improve your deck. This mod functions similar.
You start off with a deck so bad it can't match the strength of the challenge. So you'll want to improve your deck as fast as possible. You can do this by beating the tutorial in the first campaign (the duel monsters era) and the first duel that follows after that. Once done, you will unlock the random pack. This random pack will contain all cards that are currently in the game. All other booster packs have been disabled and the price has been ramped up.
From this moment on, you'll run into a difficulty spike, as every subsequent duel has been changed, with the exception of 1 duel (I'll let you figure out which one). The reverse duels have also been altered from this point on. Each duel will either build upon the strategies the duelist was already using, or change the strategy entirely.
The game also includes some additions to the banlist, to make the run more interesting. The rarities in the booster packs mostly match the rarities in the vanilla game. Some cards were a little too good for common cards (looking at you, Mekk Knights).
Note that only the DM era campaign duels have been changed. For the full masochist experience, it is recommended to complete this campaign without touching any other duels. Though there is nothing stopping you from doing so. All in all, it was fun making this mod.