About this mod
BepInEx 6 IL2CPP (build 725) framework required for running all mods for this game. This version is specifically for Windows 64bit. Alternatively, the BepInEx framework can be downloaded from the official GitHub page, though you must be sure to get the 725 IL2CPP build matching your OS / arch.
- Permissions and credits
BepInEx 6 IL2CPP (build 725) framework required for running all mods for this game. This version is specifically for Windows 64bit. Alternatively, the BepInEx framework can be downloaded from the official GitHub page, though you must be sure to get the 725 IL2CPP build matching your OS / arch.
Note: I did not write nor am I claiming ownership of this software. For full licensing and installation info please see the GitGub page here: https://github.com/BepInEx/BepInEx
Installation
- In your Steam interface, right-click the Yet Another Zombie Survivors game link => Manage => Browse local files.
- Download zip file from the "Files" section on this mod page and open it.
- Drag all the files from the opened archive into the "Yet Another Zombie Survivors" folder you opened in step #1.
- Start the game.
- You should see a console/terminal window pop up and it will print out a bunch of information about unboxing and interop code and such. This just means BepInEx is figuring out the code for the game and will launch it when it's all done. This process is kinda slow, but it will only need to be done once.
- Once the game actually launches, kill it.
- In your "Yet Another Zombie Survivors" explorer window, open up the "BepInEx" folder. There will be a bunch of new folders in there, including "config" and "plugins".
- You are now ready to download and use plugins by extracting them into the BepInEx/plugins folder.
- Enjoy the mods!