This changes Kiryu moveset(s) and boss movesets, as well as music, heat actions, filters, and character models
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
If you wanna use the files for you own stuff, you can, just mention me, and others that allowed me to make them
File credits
Capitán Retraso#8110 Helped with music suggestions Helped tested music in-game Helped with decision regarding visuals (with moves and effects) Responsible for REARMP, allowing me to have custom boss music and injecting other bins Responsible for The Watcher, allowing me look at information of .beps Responsible for .bep documentation Responsible for DE cmn.bin documentation
Mink#9607 Pre-release tester
ketrub#8753 Pre-release tester Contributed to recording footage
Smonk#5802 Pre-release tester Recorded footage for trailer
metman98uk#1989 Helped with music suggestions Spent time making a jacketless Y6 Demo model Stitched together Kiryu and Majima’s custom models
Barnfind#6969 Helped with music suggestions Pre-release tester Recorded footage for multiple bosses
SutandoTsukai181#2989 Helped with mod name Responsible for .gmt converter and allowing me to have moves between the different Yakuza games The .gmt converter also allowed for different heat action animations between games Helped with heat actions
Kent#8218 Responsible for custom filters Helped metman98uk#1989 with troubles for the custom player models
HeartlessSeph#8725 Created Fighter Commander, allowing custom inputs for new moves
TheTurboTurnip#3621 Responsible for .gmd exporter, allowing custom models to be made in Blender
ChuckP#8836 Helped with Fighter Commander editing Removed attack bouncing in DE General help with movesets Gave permission to use some moves between multiple mods Made Extended Moveset Template, added new custom inputs to Kiryu’s moveset
Galen_Marek2#5590 Helped with Fighter Commander editing
Miyajima#0570 Suggested original premise of mod General help with heat actions Suggestions for movesets Made two Judgement weapon Ex-Actions be normally used Contributes to cmn.bin
Skirish#0028 Responsible for Hayashi’s boss fight filter Helped with music suggestions General help with movesets Made the Atomic Karate thumbnail Responsible for golden heat effects
Timo654#9563 Pre-release tester (real)
Jax765#0840 Responsible for Kiryu’s black OG suit retexture
Blackwind#0664 Ripped Ps2 game voicelines
TWRP Mod’s name inspired by Atomic Karate, one of their songs The song is featured in the mod
Yakuza Modding Community I wouldn’t have made the mod if I wasn’t in it
This changes the various movesets of the players and bosses throughout the story of Yakuza Kiwami 2, in addition, new player models, a new soundtrack comprised of mostly gacha OST's (lol) and miscellaneous sound changes, as well as new heat actions ported from previous/future games.
Huge thanks to Sutando and Retraso for setting everything up for me to upload and allowing the mod to be converted into the RyuModManager format