A mod that seeks to improve some aspects of the game by changing ai movesets and abilities of the playable characters.
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Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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File credits
Annie/Draxx182: Landlord creator Slow: Bin file exporter creator
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A mod that seeks to improve some aspects of the game by changing ai movesets and abilities of the playable characters.
What it changes: - Every character now has the fastest combo speed without the upgrade - Dodges are improved - Kiryu can dodge cancel even in heatmode. - Every character's finisher now breaks guards. - Added more sounds to battle start animations(Especially for the bosses) - Fixed missing sounds on some attacks and taunts - Changed the Coliseum movesets: - Street thugs in fighter maker now have Rikiya's back sway attack - Utamaro(And other karate fighters in fighter maker) now can use their left and right sway attacks - The guys with the Munakata police guard stance(Ikusei_Gikou) now utilize more E_SAT moves and have a different guard and guard reversal - Weaker muay thai fighters(EX: Don Carpaccio) now use more generic muay thai goon moves - Weaker karate fighters(EX: Zombino Shibusawa) now have singular attacks replaced with triad goon attacks - Waiwat has most moves replaced with Muay Thai goon moves - Count Albert has a different guard animation - Fighter maker apprentices all have sway attacks in all directions(Except Ehama) - Feather now has more sway attacks