Hot mods
More hot modsJoin the largest
modding community
More mods
Explore all mods- New today 0
- New this week 0
- Latest
- Popular (30 days)
- Popular (all time)
- More Trending
- Random
- Updated
-
The excel file can give an overview of ongoing missions.These are primarily focused on 'build station' and 'supply' missions.A recent edition of excel is necessery.Knowledge of power query and pivots is relevant.
- 199KB
- 0
- --
The excel file can give an overview of ongoing missions.These are primarily focused on 'build station' and 'supply' missions.A recent edition of excel is necessery.Knowledge of power query and pivots is relevant.
-
This mod adds the new Power Circle system to the southeast of Odeon..
-
This mod adds the new Void of Opportunity system to the northeast of Nyanas Fortune.
-
This mod replaces most textures of stations, ships, characters and interiors (The player ship included) with upscaled versions of them.
- 5.5GB
- 7
- --
This mod replaces most textures of stations, ships, characters and interiors (The player ship included) with upscaled versions of them.
-
Fixes X:Rebirth VR bug , where slider info about amounts (credits, trade, drone amount..) is being displayed a bit higher each time such window is opened in your game session. VR ONLY.
- 127KB
- 0
- --
Fixes X:Rebirth VR bug , where slider info about amounts (credits, trade, drone amount..) is being displayed a bit higher each time such window is opened in your game session. VR ONLY.
-
This mod adds the new Vantera System to the west of DeVries.
-
This mod adds the new Xenon System 563 to the south of Nyanas Fortune.
-
This mod adds the new Nyanas Fortune system to the east of Phoenix.
-
Phipsz Docking - This is the Albion Pride
This mod changes the voice lines that Yisha says when docking to "This is the Albion Pride" if the ship has been renamed accordingly.
- 548KB
- 3
- --
Phipsz Docking - This is the Albion Pride
This mod changes the voice lines that Yisha says when docking to "This is the Albion Pride" if the ship has been renamed accordingly.
-
This mod adds 6 more capital ships to X-Rebirth which can be purchased at the shipyard or optionally spawned at gamestart. The files come separately so you can choose which you like and which you don't. The Arawn CT, the Halmekron, the Lyranea CT, the Lyranea XXL, the Scaldis CT and the Mandorel. The AI will also construct and use them.
- 414KB
- 15
- --
This mod adds 6 more capital ships to X-Rebirth which can be purchased at the shipyard or optionally spawned at gamestart. The files come separately so you can choose which you like and which you don't. The Arawn CT, the Halmekron, the Lyranea CT, the Lyranea XXL, the Scaldis CT and the Mandorel. The AI will also construct and use them.
-
ZeroGrid Ship Overhaul (mods supported)
Massive flight Overhaul: New Lore Back ship, new Cockpit, New 3d ship for External view & Transparent Canopy Glass.VR compatible. Lost sectors supported.
- 22.6MB
- 17
- --
ZeroGrid Ship Overhaul (mods supported)
Massive flight Overhaul: New Lore Back ship, new Cockpit, New 3d ship for External view & Transparent Canopy Glass.VR compatible. Lost sectors supported.
-
Infinite Boost - Travel Drive in X Rebirth
Massively increase boost duration to provide X4 travel drive-like behavior in XR
- 1KB
- 13
- --
Infinite Boost - Travel Drive in X Rebirth
Massively increase boost duration to provide X4 travel drive-like behavior in XR
-
This mod adds the new Phoenix system to the east of Beaumont.
-
This mod adds the new Odeon system to the west of Pandoras Nebula and to the south of Home of Light.
- 37.7MB
- 9
- --
This mod adds the new Odeon system to the west of Pandoras Nebula and to the south of Home of Light.
-
This mod adds the new system Pandoras Nebula south to Beaumont.
-
This mod improves and expands the vanilla systems and brings them in line with my previous star systems.
- 172.9MB
- 12
- --
This mod improves and expands the vanilla systems and brings them in line with my previous star systems.
-
This mod adds the new system Beaumont south to harmony of perpetuity.
-
This mod adds the new system harmony of perpetuity east to blue light.
-
This mod adds the new system blue light south to treasure chest.
-
This mod adds the new system treasure chest east to omikron lyrae.
Media
Explore all mediaNews & Updates
-
Project Spotlight: Skyrim: Extended Cut
We have had the extreme pleasure recently of talking to the team behind Skyrim: Extended Cut about the first release of their project. Skyrim: Extended Cut - Saints & Seducers is an overhaul and expansion of the Saints & Seducers official Creation and is intended to be a preview for the main Skyrim: Extended Cut project, which will do the same for the main storyline of Skyrim, a game which turned 11 today!
neyrmlEtxNo
Before we get into the mod, why don’t you...- 43 Comments
-
Project Spotlight: Fallout London
Fallout: London is a highly ambitious project aimed at creating the city of London (post-apocalypse of course) in Fallout 4. They have been showcasing their development since their announcement and have recently released a gameplay trailer. We have the privilege and pleasure to be talking to the project lead of Fallout: London today about their development and what to expect from this game sized mod.
mqCb5iQqr6s
Prilladog, thanks for chatting with us during this busy t...- 233 Comments
-
In the feature, we are looking at a very special project for the game Mount & Blade II: Bannerlord. The mod in question is called "Life in Calradia" by the author OneDrop. If you haven't played Bannerlord, it is a medieval-style action strategy game involving the huge world map of Calradia, several factions inspired by human history, hundreds of Nobles, and an assortment of beautifully created towns, castles, and villages.
However, those of you who have played will know that one...- 18 Comments
-
Today we are talking to the modding team CND Modworks, aka DAZAssassin100 and Claymaver2000. CND Modworks are the authors of many of the most popular Star Wars Battlefront II mods including live-action Ahsoka, Medieval Darth Vader, and more.
Thanks for taking the time to speak with us guys. Could you start us off by telling us a bit about yourselves?
Claymaver2000: My name is Clay and I make mods for EA's Battlefront II and help WoofWoofWolffe and Cinematic C...- 15 Comments
-
Epic Loot and epic UI - randyknapp
Today we are talking to randyknapp, the author of many UI and quality of life mods for both Valheim and Subnautica, as well as the popular, ARPG inspired Valheim mod: Epic Loot.
BigBizkit: Thank you for joining us today. First of all could you tell us a little bit about yourself?
randyknapp: Thanks for having me! I'm Randy, I'm 33, I live in Seattle with my wife and kids. I'm a professional video game developer with 10 years of industry experience.
<...- 22 Comments
-
Buttering Up Calradia - Aragas
In this feature, we're chatting with Aragas (aka Aragasas), one of our top Bannerlord mod authors. While you might not have heard of him, if you've played Mount & Blade II with mods there's a good chance you've used at least one of the mods he and the other members of the Bannerlord Unofficial Tools & Resources (BUTR) team have worked on.
Thank you for taking the time to talk with us Aragas. To start off, can you tell us a bit about yourself?
I'm a Senior...- 11 Comments
-
Saving your (Follower) Relationship - CloudedTruth
Today we are talking to CloudedTruth - author of the very popular Relationship Dialogue Overhaul for both Skyrim and Skyrim Special Edition as well as various amazing follower mods.
Thank you for joining us today, it’s truly appreciated. We like to start these interviews off with a bit of a personal introduction, so could you please tell us a bit about yourself?
I'm 28 years old from the United States and currently work in manufacturing dealing with parts and...- 60 Comments
-
It's a new year and once again we're back with another mod author interview. Today we are talking to DeadPool2099 3D artist and author of many amazing weapon mods for Fallout 4, such as the Service Rifle or the Wattz Laser Gun!
BigBizkit: Thank you for joining us today. First of all, could you please tell us a bit about yourself?
Deadpool2099: You’re welcome :) Well, I don’t know what would be interesting that I can tell about myself. I was born in a family fu...- 24 Comments
-
Weathering the Storm - Mangaclub
Today we are talking to Mangaclub, a long-time member of our modding community and author of some of your favourite weather mods such as Vivid Weathers for Skyrim, Skyrim Special Edition, and Fallout 4.
BigBizkit: Thank you for taking the time to answer our questions. Before we start the interview: what’s the weather like where you’re at right now?
Mangaclub: Thank you! It's good to have the opportunity to answer your questions. The weather is actually the...- 14 Comments
-
Skyblivion is a name that most modders of Skyrim or Oblivion may have heard at one time or another over the last 9 years. It's an incredibly ambitious project which aims to recreate the entirety of The Elder Scrolls IV: Oblivion in the newer game engine used by Skyrim. The team have recently released their first "Development Diary" which gives us a taste of what's to come. In this feature, we're chatting with Rebelzize and the team about this exciting venture.
MRLqjCLSehQ
...- 106 Comments
-
New Quests for The Witcher 3? - wiggolp and Damastor
Today we are talking to two authors from the Witcher 3 community: wiggolp and Damastor - both of whom have managed to create new quest mods for the game, adding new areas, dialogue, and more!
BigBizkit: To start this off, let me ask you, wiggolp, about your mod adding a completely new quest to the game - Ciri’s Sole Memento. How would you describe the mod and quest for those curious to play it?
wiggolp: The majority of players who finished the game probably gue...- 16 Comments
-
Cool, Fiery, Moving - iRetrospect
Today we are talking to iRetrospect - seasoned modder and author of the special effects overhauls Arctic and Inferno, as well as the Movement Behavior Overhaul for Skyrim Special Edition.
BigBizkit: Thank you for joining us today. First of all, could you please tell us a bit about yourself?
iRetrospect: Gladly, I am an educator in real life and most people who know me would never think I would be someone who is interested in gaming, let alone game modding. In my spar...- 19 Comments
-
In this feature, we're chatting with Kingo64, the creator of the most popular mod for Blade & Sorcery - The Outer Rim. Being a bit of a Star Wars geek myself, this is a mod I've been following for a long time.
Thank you for joining me Alex (Kingo64), we'll start as we always do, can you tell our readers a bit about yourself?
Hey! My name is Alex, I’m a full-time software developer and a fairly recognisable member of the Blade & Sorcery Discord server....- 47 Comments
-
In this feature, we're chatting with KospY. The brains behind the massively popular VR game, Blade & Sorcery, who began his journey into game development as a modder tinkering with his favourite games.
Thanks for taking the time out of your busy schedule to talk to us, KospY. To start out can you tell our readers a little about yourself?
I am the developer of Blade & Sorcery, a physics-based medieval fantasy VR combat game which was released in Early Access end...- 64 Comments
-
Meet the Master Armoursmith - DeserterX
Today we are talking to DeserterX a long time member of our Nexus Mods community and author of many incredibly detailed armour mods for Fallout 4 and Skyrim.
BigBizkit: Thanks, DeserterX, for joining us today: as always, we like to start the interview off by you telling us a bit about yourself.
DeserterX: Well, I am just a guy with a passion for computer graphics. Recently I discovered I can paint and design clothes and I am very happy that modding is giv...- 57 Comments
-
In the Shadow of Red Mountain - TelShadow
In this Mod Author feature, we're catching up with TelShadow who may well hold the record for most mods created for Morrowind.
Let's start as we always do, please tell us about yourself for those in the community who don't know you yet.
There isn't much to tell really. I come from a very creative family, which I'm sure helps me when coming up with new mod ideas. I'm a writer and an artist but, to be honest, I haven't really done any writing or drawing for fun in many ...- 8 Comments
-
Here's Johnny! - JohnnyJohnnyBS
In this instalment of our Mod Author Interview series, we're talking to JohnnyJohnnyBS about his modding projects for Blade & Sorcery, including the exciting new multiplayer mod.
Thank you for joining us JohnnyJohnnyBS, why don't you start by telling us a little bit about yourself?
Thank you for allowing me to join you, I'm very excited to be here and to answer your wonderful questions.
Well, I'm not exactly the most interesting person. I'm 14 at...- 38 Comments
-
Monster Hunter: World - Major Update and Interview with Stracker
Ever since the PC release of Monster Hunter: World in August of 2018, we have been amazed to see all the mods and utilities that have been created and released by the Monster Hunter community. This is especially true since the release of the Iceborne DLC in January of this year, when the number for peak current players on Steam surpassed 280,000 - and that spike in interest was of course also reflected in the amount of new mods being released!
jPsjaVWMYfI
Today, 12th March, Mo...- 21 Comments
-
Modder to Developer - muppetpuppet
Today we have a special treat. We caught up with Tomas Sala, a.k.a. the esteemed Skyrim modder muppetpuppet, about his upcoming game release and his history in modding. For those unfamiliar with his work, muppetpuppet created one of the first "new world" mods for Skyrim back in 2012 - Moonpath to Elsweyr.
Thank you for joining us for this interview Tomas (aka muppetpuppet). So, going back to the very start, when and how did you first get into gaming?
I actually st...- 18 Comments
-
Project Spotlight: Daggerfall Unity
Today we are talking to Interkarma, developer of Daggerfall Unity a Unity port of The Elder Scrolls II: Daggerfall that brings the classic RPG to a new engine substantially improving upon stability and playability. Curious to try it out? Follow the steps outlined here.
RPEmRzxtJnA
First and foremost: could you give us a bit of an introduction to who you are and how you got into modding / programming?
I’m just a normal geeky guy. I was born in Australia and have...- 37 Comments