Start of new game unnecessary since v1.4 (experimental feature)
The mod adds a new sectors, factions, ships, stations and weapons for Skunk.
Two new systems and seven sectors populated by new factions, in which you can buy new weapons for the Skunk and meet many new ships. Added new starts immediately in the new system
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
---V1.5.0--- [*] Remodeled khaak destroyer, corvette and added new defence station. [*] Redesigned pirate ships. [*] Capturable xenons (xenon hunt analogue). [*] Updated soundtrack. [*] Some improvements, optimization and bugfixes.
---V1.4.0--- [*] Added new sector to Fields of Opportunity and new faction. [*] Added new ships to pirates, argon colonists and terracorp. [*] Added new teladi and split stations. [*] All new turrets now has own ware entries and can be prodused on specialized stations. [*] All teladi ships upgraded with new weapons. [*] Changed gates configuration. [*] Lots of mod ships been reworked. [*] New ships now can spawn on missions. [*] Saves compability as experimental feature (start of new game now unnecessary).
---V1.3.0--- [*] Added German localization (thanks to SirFrancisDrake). [*] Added station build missions to Source of Darkness, Eureka Eight, Maelstrom and Fields of Opportunity. [*] Added a new system and two new factions. [*] Added new ships and stations for construction. [*] Added a new weapon for the skunk. [*] Added start in the new system. [*] Added english texts (thanks to eMYNOCK). [*] Added unique stations to the Source of Darkness. [*] Improved background in the Source of Darkness. [*] Upgraded way of adding weapons to weapondealers (thanks to Marvin Martian). [*] Some ships are remodeled. [*] Many bugs fixed.
---V1.2.6--- [*] Fixed pink screen on linux. [*] Fixed some uncompatible texture formats on linux. [*] Fixed bug with turrets on Garuda rotated platforms.
---V1.2.5--- [*] Added Adv. Assassin URV to drone traders. [*] Fixed some troubles with DLC weapon traders. [*] Minor changes.
---V1.2--- [*] Added new ships to Canteran and Teladi shipyards. [*] Updated Glittering Flow sector background. [*] Fixes for Linux compability. [*] Fixed conflict with project TOBS. [*] Bugfixes.
---V1.1--- [*] Added new ships. [*] Realized Linux support. [*] Added turrets to some S/M ships. [*] Bugfixes.
Start of new game unnecessary since v1.4 (experimental feature)
The mod adds a new sectors, factions, ships, stations and weapons for Skunk.
Two new systems and seven sectors populated by new factions, in which you can buy new weapons for the Skunk and meet many new ships. Added new starts immediately in the new systems.
So as changes in the original game universe:
Added a new sector in the Maelstrom system.
The family Ryak now has shipyard (located in the new sector), where you can buy new Split ships and the builder-ship.
New available for the construction stations: Teladi Trading Station, Space Chelt Aquarium, Watercollector, Foundry, Split Turrets Forge, Teladi Highttech Plant, Teladi Solar Power Plant, Split Metalworks.
Pirates, Xenon and Kha'ak added new ships.
Improved weapons of teladi ships, added new frigate Shrike and builder-ship to shipyard of Owerwatch station.
To replace part of the ships in the Home of Light to the new.
Added new Split npc skins.
Added plasma repeaters Mk1 / 2 for Skunk to Mechanics.
New Terran ships added to Canteran shipyard.
Installation: The contents of the archive put in: \\ folder where you installed the game\X Rebirth\Extensions