Allows the player to apologize for unintended attacks which offers the possibility to defuse unintended combat actions without destroying friendly relations for no reason at all.
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RelationTalks allows the player to apologize for unintended attacks which offers the possibility to defuse unintended combat actions without destroying friendly relations for no reason at all.
How it works: - player must have better relations than + 10 to a faction to be able to stop an ongoing fight - player can contact a now hostile ship or station over the comm menu (c) and select "Apologize for attack" (3) - all hostile ships and stations of the selected ship's faction in the zone are dropping hostile actions towards the player's ships unless reengaged - playerships in zone will stop fireing for short while unless given a new command - permanent faction loss will still happen, but the player is able to stop escalations before the real relation damage is done (when shit starts blowing up)
If u encounter any issues or have ideas for improvement, please let me know. :)
Installation: Download the file, extract the relationtalks folder and move it to your extensions folder.
Deinstallation: Simply remove the file, no savegame issues whatsoever.