X: Rebirth

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iforgotmysocks

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iforgotmysocks

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About this mod

Adds a new pirate faction that appears in the galaxy.
-> builds up defence fleets protecting their shipyards and zones
-> sends out ships and coordinated fleets once advanced far enough to hit hostile targets
-> new missions for the player to take out Black Legion Ships or Stations (or work for them instead)
->

Permissions and credits
Changelogs
Time for an update before the X4 frenzy starts. To update, simply replace the mod folder. Changelog can be viewed above.
Hope u'll have lots of fun with it. :) Lemme know what u think.

for gameversion 4.3 and below


Black Legion

A new faction appeared in the galaxy, contradicting reports whisper about shipyards abroad of common zones, too far away to stumble over, yet close enough to bring danger... 
Pirates they say, but they seem organized. Few survivors who were fortunate enough to make it home after attacks talk about their ship's incredible weapon strength, but some ships seem to have weaker hulls to support a cargo hold.
A scarcely known trader already seems to make a small fortune supplying their shipyards, they say.
And they've been spotted in various systems, not just one.
Why now? And what do they want?



A few more infos:

-> they build up defence fleets protecting their shipyards and zones
-> they send out ships and coordinated fleets once advanced far enough to hit hostile targets
-> new missions for the player to take out Black Legion Ships or Stations (or work for them instead)
-> new pirate ships (some with cargo holds)
-> player can befriend the pirates and supply their shipyards
-> player can purchase or capture their ships
-> player can buy back neutral relations if things get out of hand
-> if relations drop very very low (-28) they primarily hunt the player (which can be a welcome change)

- Ships and their production speed are balanced for CWIR, so for vanilla you should adjust the settings unless you're really looking for a challenge.
- You can adjust almost everything to ur liking in the config file that can be found at blacklegion/md/bl_config.xml

More detailed infos about features and how the mod works (don't read it if u wanna discover it urself):
Spoiler:  
Show
- Black Legion slowly grows stronger. Default time for a "level up" are 20 hours. If a shipyard is destroyed within that timeframe, the timer resets. If 2 are destroyed, the level drops by 1. Every level enables Black Legion to have 1 more shipyard in a system up to 4 (1 in each sector).
- Once their defence fleet reaches a certain strength all shipyards in a system launch a combined attack with ships that surpass their defence fleet numbers against a random target. If the player has positive relations, they won't include player assets, if negative his assets are included, but not prioritized. If relations are worse than -28, they will focus on player assets only. Coordinated attacks only include XL and L ships, all other ships are going out to plunder with a small fighter escort or follow their purpose (like mining)
- If the player wants to kill off the faction he has to destroy all shipyards before their next level up. Every time a shipyard is destroyed, the timer is reset and they won't be able to rebuild, which gives the player enough time.
(There might be a little suprise at the last remaining pirate zone)
- To fix bad relations with BL the player can contanct any station other than player or BL stations to negotiate a relations boost for money.
Installation:
Extract the modfiles and drop the blacklegion folder into your extensions directory.

Uninstallation: 
To uninstall, please navigate to the config file at
"blacklegion/md/bl_config.xml"
and set $cleanUpUninstall to "true".
Start the game, wait for the complete message, save and all the content is removed without leaving anything behind.