X: Rebirth

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Created by

Zen Industries

Uploaded by

Zenchina

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About this mod

Modifies NPC eject chance based on several parameters. Read description for details.

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Q: What this mod do?
A: Change several things in combat:
- Modify chance that the pilot bails. Value is based on Pilot morale, number of friendly ships around him, game difficulty, shield and hull percentage.
-- More morale less chance to bail (Xenon always have max morale)
-- More friendly ships around your target, more chance he will eject
-- More difficult game, more chance he will eject
-- calculation of chance start ih his shield is less than 5% and his hull is between 7 - 75%

- Ejected pilot is so grateful to you because you left him live that he turns to "friendly"... No more red escape pods around you to confuse.

- You can capture ALL Small and Medium class ships (Including Khaak and those sweet Xenon miners)

- Khaak and Xenon now talk when they under attack (Not sure you will understand them, but basically we all know what enemy can speak to you :) ). I love to talk to ejected Khaak pilots, they are so friendly and give you directions if you ask them :) Xenon are computers, they don't eject, just get disabled.

- Yisha as any good cheerleader, also talk little more during fight (She is probably nervous)


OK basically chance that pilot bail comparing Vanilla 3-15% is slightly bigger, especially if you are surrounded by enemies, play hard or very hard version.

Compatibility... It should work with any mod which don't change "Player Ship Attacks" in Notifications.xml

Tested with XR ver 4 and TO+HOL

Please if you find any bugs... leave comment so I can try to solve it.