X: Rebirth

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iforgotmysocks

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iforgotmysocks

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About this mod

Early Alpha!
Adds a turret to the skunk which comes with 3 modes of aggression: Active, Passive and Disabled

Requirements
Permissions and credits
You need to install SideBarExtender by Philipp Offensand for the menu options to work.
Either download it from this page's files, or better visit his page and leave a thanks. :)

Outdated!

Requires a new save. This mod is highly experimental yet, and you might not be able to remove it just yet! Very very early Alpha! ^^

Yep, the Skunk is getting turrets.
Sadly it was never planned by egosoft to give the Skunks turrets, thats why there are almost no models, which fit on the skunk.
I'll keep working until i manage it anyway to give it some proper turrets.

Well, you get at least one by now. :)

You can set the turretaggression at: Menu (enter) -> Modes (1) -> Change Turret aggression level (6)
Set to active, the ai uses following prioritization: drones - m -> cap ship surface elements -> cap ships -> station surface elements.
Passive is pretty much shooting what shoots you.

Try it and give me some feedback please. ^^
Give me all the bugs you can find, give me ideas what to improve, where to place the turret or others. :)

To-do:
- The Defense Officer who is currently "hanging" in the skunk need alot love, because there is pretty much no interaction possible right now.
- Turrets need to be install/deinstallable
- More Turrets
- Further improvements of ai scripts
- Other turret models, effects, positions, types?

And i think its time for a thank you to UniTrader, who has been playing notion ping pong with me for quite some time now.
You've been helping me alot buddy, thanks. :)