X: Rebirth

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Berserk Knight

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Berserk Knight

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About this mod

Reveals all zones, sectors and clusters for freeplay.
Reveals all zones and sectors of the cluster at appropriate times for campaign.

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A little quality-of-life mod that reveals everything down to the zone (not stations) on the map for freeplay mode.
(Clusters, sectors, zones and gates are revealed.)


For the campaign mode, it reveals sectors and zones of the current and previous clusters at times I thought would be appropriate.

Albion : When Hanson Derby repairs your ship at the Badlands Colony. (I'd say "working order" includes a map.)
DeVries : When you talk to Karen Stringer and receive data burst on Cantera. (You want us to help? Well, where are we supposed to go? We're flying blind here.)
Omicron : When you are given the Mk2 weapon upgrade deal. (Sweeten the deal just a bit more with a map, please.)
Maelstrom : Split into 2 parts.
Maelstrom Part1 : When you are to pass through the gate.
Maelstrom Part2 : When the Camouflage Device is installed. (They've been living here for a while. They should have the entire area charted, more or less, and if they want us to do their job, they should give us a map.)

Currently, if you missed the unlock point, you have to wait for the next one. It's made so the previous one also get revealed, and they're all chained. The Omicron unlock would reveal itself, DeVries and Albion at the same time. The Maelstrom unlock effectively reveals the entire map.


I got tired of flying around blind everytime I started a new game, so I made this.
I also thought this might be a good thing to add for people who use the no local highways mod.
(It sounded nice, but I thought the navigational nightmare outweighed the mod. ...Not anymore.)


Changed how the map is revealed so it doesn't just go out and reveal every single zone in the entire galaxy.
Otherwise, it'd degrade the "explore" aspect of the game when new zones that are supposed to be "uncharted" get added through mods or something.