Xenonauts

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Created by

Charon Drages Draku Sfarrely

Uploaded by

Charon117

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47 comments

  1. tommyonsn
    tommyonsn
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    how to translate it? which file? thanks.
    1. dimakop8
      dimakop8
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      all in the mods folder. 1. mod xce- strings, gcloading_tips.xml. 2. mod X-Division files- strings, xenopedia.xml, gcloading_tips.xml.3. mod X-Divison Palu's Shining Xenopedia file xenopedia.xml.4. Lore+ file xenopedia.xml.use notepad++ application for comfort and lots of tea
  2. lepudruk
    lepudruk
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    There's some serious f#ckup with the naming of the archive files. The correct naming should be (part1-part2-part3):
    X-Division 1.00.00 main.part 1.r00
    X-Division 1.00.00 main.part 1.r01
    X-Division 1.00.00 main.part 1.r02
    In any other composition you will get errors.
    1. tommyonsn
      tommyonsn
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      no.1 X-Division-34-1-00-01.rar
      nol2 X-Division Part 2-34-1-00-00.rar
      no.3 X-Division-34-1-00-00.rar
    2. Andymac178
      Andymac178
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      to unzip,  X-Division Part 2-34-1-00-00.rar must be renamed to X-Division-34-1-00-02.rar   and   X-Division-34-1-00-00.rar  to X-Division-34-1-00-03.rar   or they wont even unzip..
  3. Darg243
    Darg243
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    The installer is closing after checking all the boxes. the MD5 for the part2 download doesn't match.

    The md5 check tool I used gives the the correct checksum but when Verifying with the same text on Nexus it shows c57?b4fb563ca419c9e455f0908701fe?9
  4. 5884386
    5884386
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    Soooo... For some reason, the medkits won't work. I am loosing Soldiers left and right, because I can't heal. Somehow I doubt that the mod is supposed to be THAT cruel, right?
  5. clop10
    clop10
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    What are the best mods to install alongside with xdivision? 
  6. kamek0wnzj00
    kamek0wnzj00
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    Ah oh, I got it.
  7. krachov617
    krachov617
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    I re-tried this and eveything seems going well(apart from losing people as a lot tougher going). But every time I finish a research project all the sientists dissapear. I have to hire more and they dissapear after the next project.
  8. colmaniac
    colmaniac
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    Doing a fresh reinstall and now following all instructions,  on the first setup with the main game and with the XCE, how ever it says disable all mods,  on first setup it had a load of preinstalled mods, main XCE files that say must be left on, also some minor XCE files,  do I just delete all mods and just leave the main mod on?  Thanks
  9. ElDeemas
    ElDeemas
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    Why is every mod tries to "make me cry" or make game harder? Why it isn't enough to make a base game more diverse? To improve on existing stuff, not re-balance everything to be be super hard like it's an ultimate goal.
    It's always "game is much harder now. You need to adapt. So here's enemies with x10 HP and one-hit-kill weapons."
    1. Massn2009
      Massn2009
      • supporter
      • 1 kudos
      well for the oldschool xcom core audience harder = more fun.    its achieveable.  stick with it and improve.
      "git gud"   really that mod is lovely.
    2. colmaniac
      colmaniac
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      Yea I found this, mod is very hard on normal.  And im an old school player,  only tactic I found is hiding behind cover as much as possible,  use dead aliens weapons as much as possible early in game, plenty of grenades, soon aliens use their own knockout grenades, very useful,  also all standard starting rifles set to auto shot and engage as close quarters in groups of 3 soldiers to get max chance to kill 
  10. taro8
    taro8
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    Is there any way to remove all of that atrocious X-division branding, badly slapped onto everything and everywhere? It just looks horrible. It makes the game look like some kind of free to play mobile crap.
    1. FringeDweller
      FringeDweller
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      • 1 kudos
      I had a feeling that's what the patch note for that meant. Hard pass, thanks for letting me and everyone else know the devs are clowns when it comes to immersion.