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Top 30 Files in past two weeks:
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Long War 2 is a significant overhaul of XCOM 2 aimed at giving players the feel of running a worldwide guerrilla war against ADVENT and offering them a greater variety of strategic and tactical experiences.
- 1.8GB
- 4.7k
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1Long War 2 is a significant overhaul of XCOM 2 aimed at giving players the feel of running a worldwide guerrilla war against ADVENT and offering them a greater variety of strategic and tactical experiences.
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Speeds up the game by removing pointless pauses and other time-wasters. All changes are purely cosmetic.
- 37KB
- 5.9k
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2Speeds up the game by removing pointless pauses and other time-wasters. All changes are purely cosmetic.
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Long War of the Chosen is a port of the Long War 2 mod to War of the Chosen. It's a full overhaul of the game at both the strategy and tactical level, making campaigns longer, more difficult, and more interesting. The gameplay will be very familiar to Long War 2 players, but with much of the WOTC content integrated.
- 1.6GB
- 2.4k
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3Long War of the Chosen is a port of the Long War 2 mod to War of the Chosen. It's a full overhaul of the game at both the strategy and tactical level, making campaigns longer, more difficult, and more interesting. The gameplay will be very familiar to Long War 2 players, but with much of the WOTC content integrated.
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Capnbubs' Accessories Pack - WotC
Adds several new customisation options designed to fit seamlessly in to the game.
- 119.7MB
- 6.6k
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4Capnbubs' Accessories Pack - WotC
Adds several new customisation options designed to fit seamlessly in to the game.
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Have you ever lost one of your super-star soldiers, and had to restart because the rest of your barracks was filled with Rookies? Well no longer! This mod gives soldiers in the barracks a small amount of XP after each mission.
- 51KB
- 3.5k
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5Have you ever lost one of your super-star soldiers, and had to restart because the rest of your barracks was filled with Rookies? Well no longer! This mod gives soldiers in the barracks a small amount of XP after each mission.
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Disables timers as long as your squad is concealed.
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Evac all soldiers in the evac zone with one click.
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Units gain levels over twice as fast.
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Adds the extra utility item slot for light and heavy armors.
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Adds two new upgrades, 'Squad Size III' and 'Squad Size IV', allowing you to bring up to 8 soldiers per fight when fully upgraded.
- 233KB
- 2.4k
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10Adds two new upgrades, 'Squad Size III' and 'Squad Size IV', allowing you to bring up to 8 soldiers per fight when fully upgraded.
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Enables free camera rotation while holding Q and E keys. Pressing Q or E or corresponding menu icons once will rotate camera by 45 degrees. Also enables smooth zoom in/out.
- 328KB
- 3.3k
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11Enables free camera rotation while holding Q and E keys. Pressing Q or E or corresponding menu icons once will rotate camera by 45 degrees. Also enables smooth zoom in/out.
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This adds leaders, a new development path for XCOM soldiers. Leaders train in the Guerrilla Tactics School and gain perks that help the entire squad. Only one leader may go on most missions, so be careful who you select for training.
- 1.3MB
- 3.9k
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12This adds leaders, a new development path for XCOM soldiers. Leaders train in the Guerrilla Tactics School and gain perks that help the entire squad. Only one leader may go on most missions, so be careful who you select for training.
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This mod adds new and modifed level "parcels" to the map pool for greater variation in level layouts!
- 4.6MB
- 2.7k
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13This mod adds new and modifed level "parcels" to the map pool for greater variation in level layouts!
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Commander's Choice lets you to change the class of any squaddie to any other class from the Armory Main Menu.
- 193KB
- 1.4k
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14Commander's Choice lets you to change the class of any squaddie to any other class from the Armory Main Menu.
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Extends 'Immediate Loot Drops' (Loot dropped on death, In Vanilla this is just corpses) to include supplies or alloys and weapon mods!
- 359KB
- 2.6k
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15Extends 'Immediate Loot Drops' (Loot dropped on death, In Vanilla this is just corpses) to include supplies or alloys and weapon mods!
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Slower Avatar Project Progression
Rebalances the Avatar Program based on your difficulty.
- 27KB
- 2.6k
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16Slower Avatar Project Progression
Rebalances the Avatar Program based on your difficulty.
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This mod (MCM) is a shared settings menu. Some mods require this mod in order for you to use the in-game configuration menus.
- 273KB
- 944
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17This mod (MCM) is a shared settings menu. Some mods require this mod in order for you to use the in-game configuration menus.
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This mod will modify all default weapons to have three upgrade slots and exposes the weapon upgrade variable in 'XComMod_WeaponSlots.ini' for easy customisation.
- 42KB
- 4.3k
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18This mod will modify all default weapons to have three upgrade slots and exposes the weapon upgrade variable in 'XComMod_WeaponSlots.ini' for easy customisation.
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This mod rebalances the weapon modifications available, making early game upgrades more viable and powerful without breaking late-game balance.
- 173KB
- 1.4k
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19This mod rebalances the weapon modifications available, making early game upgrades more viable and powerful without breaking late-game balance.
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Doubles the supplies earned from most sources, as well as the starting supplies.
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Removes tile snapping on grenades
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Adds three new XCOM SMG-type weapons, one per weapon tech tier. They grant mobility and concealment bonuses but lack the punch of the assault rifle.
- 41.0MB
- 3.4k
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22Adds three new XCOM SMG-type weapons, one per weapon tech tier. They grant mobility and concealment bonuses but lack the punch of the assault rifle.
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Makes all ranger swords perfectly accurate, without any other changes attached. Modular install that is perfectly compatible!
- 318KB
- 2.5k
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23Makes all ranger swords perfectly accurate, without any other changes attached. Modular install that is perfectly compatible!
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Changes ability icon colors to reflect their action point cost
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Adds several japanese inspired swords as alternatives to the game sword.
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Better Aim Weapons
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Full Character Customization From Start
Full Character Customization From Start
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Gotcha (Flank Preview Evolved)
Gotcha expands on the game's Line Of Sight indicator, adding the ability to anticipate if a move will flank an enemy, if they are visible through squadsight, and when certain mission objectives will be in view.
- 682KB
- 1.9k
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28Gotcha (Flank Preview Evolved)
Gotcha expands on the game's Line Of Sight indicator, adding the ability to anticipate if a move will flank an enemy, if they are visible through squadsight, and when certain mission objectives will be in view.
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(LW2 Comp) XCom 2 International Voices Pack
Project to add missing language VoicePacks and make them as complete and loyal to XCom 2 as possible. Adds fully upgraded Russian and Polish Voices (30 Voice Packs) & 5 more WIP including Dutch, Swedish, Chinese and Accented English. More to come. Join Now!
- 516.1MB
- 1.4k
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29(LW2 Comp) XCom 2 International Voices Pack
Project to add missing language VoicePacks and make them as complete and loyal to XCom 2 as possible. Adds fully upgraded Russian and Polish Voices (30 Voice Packs) & 5 more WIP including Dutch, Swedish, Chinese and Accented English. More to come. Join Now!
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Halo Reach Helmets by Nigel Thornberry