XCOM 2
0 of 0

File information

Last updated

Original upload

Created by

audioIX

Uploaded by

OneStoutViking

Virus scan

Safe to use

About this mod

This mod belongs to audioIX. I have been given permission to keep it updated here on Nexus.

This mod adds armor parts with different camo locations and custom items.

Permissions and credits
audioIX has allowed me to keep an updated version of his updated version of Grimmcrypt's mod from steam workshop.
The steam link is: https://steamcommunity.com/sharedfiles/filedetails/?id=1128848767


The following is (mostly) copied from his steam workshop page. Just to keep everything the same.

Original Vanilla Compatible Version by Count Grimhart - Click Here - Steam Version

Original Vanilla Version - Nexus Version

Update 1.2b (November 6):
- Fixed(?) Kevlar Arms 7 & Plated Arms 3/4 not showing up
- Added flair, white USMC logo
Edited .ini if you only want the armors to appear on the correct tier[www43.zippyshare.com]

Update 1.2 (September 18):
- Added Central Outfit
- Added Male Militia 001 
- Fixed(?) Kevlar Arms 7 not showing properly - No, I did not :(

Update 1.1c (September 10):
- Fixed various ArmorTemplate issues within the Content.ini

Updated for WOTC
To my untrained eye, there was a lot of useless stuff in the mod bloating up the file size so I gutted the UPK and rewrote the overly complicated .ini. I have also taken some time to incorporate Symmetrical Arms--which was a request I've seen made of this mod multiple times--as well as support for Add Part Names. Other than that, the assets are mostly untouched and work in the same way as before (ie. GrimStylePlated not available for Kevlar tier).

I did not have time to extensively test it. Let me know if any armors do not appear properly (especially at higher tiers).

Q: Will you update _____________?
A: No, I'm busy and not interested in taking over anyone else's mod...except for this one...because I like this one.


-----------------------------------------------------------------

Credit:
Symmetrical Kevlar Arms by Count_Zero_Interrupt