0 of 0

File information

Last updated

Original upload

Created by


Uploaded by


Virus scan

Safe to use

About this mod

Disables timers as long as your squad is concealed.

Permissions and credits
*NOTE: If disabled, you will not be able to load any campaigns that had used this mod until reenabled* 
*This mod may work with other mods that extend or modify timer durations.* 

This mod seeks a nice middle area between outright removing the timers and extending them. 

As long as your squad remains concealed, timers will not tick down. 

To install: Extract out the mod folder into steamapps\common\XCOM 2\XComGame\Mods\

0.4: Added configuration files that let you disable the Dark Event (note: will not work on a campaign in progress) as well as tweak the reductions that the Dark Event gives you (DEVal_Small is for missions with turns less than 10, and DEVal_Large is for missions with turns greater than 10).

0.3 changes: Fixed up some potential reasons why the timer was not correctly displaying, added a new Dark Event related to the mod.

0.2 changes: Removed Extract from the umap files, as you do not actually start concealed in that mission.