XCOM 2

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Created by

Nigel Thornberry

Uploaded by

NigelThornberrySteam

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About this mod

This mod is aiming to add a UNSC version of every gun that is currently in the game for XCom2. Each gun will have full upgrade tiers, custom sounds... See features down below! This mod will also add a Sub tier of gun "DMR" that works in the mid-long range department between the Assault Rifle and the Sniper rifle and will be avalible to

Permissions and credits
Version 1.23 Halo Reach Weapons


I am very sorry to my nexus users, i uploaded the wrong file please delete "Nigel Reach weapons" from your mod folders in xcom, this is an incorrect test file from when the mod was first being developed, the proper v1.23 (latest version) has been uploaded, once again i am extremely sorry about the mix up


Ill look into updating saved games with default weapons when LW SMG patches their mod as im basing majority of my code off of their code since theyre an "official" mod pack
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IMPORTANT: the extra stats were removed a couple patches ago people theyre literally the same as the reguluar guns of whatever tier theyre on IMPORTANT
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This mod is aiming to add a UNSC version of every gun that is currently in the game for XCom2. Each gun will have full upgrade tiers, custom sounds... See features down below! This mod will also add a Sub tier of gun "DMR" that works in the mid-long range department between the Assault Rifle and the Sniper rifle and will be avalible to each class. Each tier of guns are locked behind the appropriate upgrade trees for balance
*Note* to get the gun with color you MUST use a pattern *Note*
Quote from testing "the sounds are so satisfying"
Upgrade Tier and Stat Guide
Advanced Ballistics = Magnetic Tier
Advanced AI = Beam/Plasma Tier
-:-DMR Stats Pin-:-
The DMR is a Medium to long range weapon that has increased
accuracy at range as opposed to the assault rifle, however up
close the DMR becomes in effective, the DMR aims to fill the spot
inbetween the Front line and the Sniper. 
Default Tier: 3-5 dmg, 1 pierce, 3 ammo, 3% crit chance
Mag Tier: 5-7dmg, 1 pierce, 3 ammo, 5% crit chance
Beam Tier: 7-9dmg, 1 pierce, 3ammo, 7% crit chance
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Features
-Custom sound files from Reach
-Full Tier trees, Convential, Magnetic, Beam that require proper research to access
-Particles adjusted to fit each gun
-Fully Functioning Attatchment System with Custom UI icons
-Custom UI icons for the guns themselves
-Choice to use default textures that are shown in Reach or use a pattern / color
-Can be loaded into a game in progress without issues
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Current Gun List
-Reach MA37 (Assault Rifle)
-Reach M45 (Shotgun)
-Reach DMR(Custom Gun Class)
-Reach Sniper Rifle
To Be Added Gun List
-Reach Magnum
-Reach Machine Gun
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Update Notes
~~~~~v1.22~~~~~
DMR scope texture updated
~~~~~v1.21~~~~~ (Wu Tang Patch)
Resource costs finally matched (thank you Wu Tang)
and third upgrade slot from beam tier removed(thank you Wu Tang)
~~~~~v1.20~~~~~
+Sniper Rifle
Same stats as the tier that youre using
(Default = convential)
(Advanced Ballisitcis = Magnentic)
(Advanced AI = Beam)
~~~~~V1.12~~~~~
-Updated some code,
game should no longer crash upon a new campaign
~~~~~V1.10~~~~~
+DMR
----DMR Stats and Use----
The DMR is a Medium to long range weapon that has increased
accuracy at range as opposed to the assault rifle, however up
close the DMR becomes in effective, the DMR aims to fill the spot
inbetween the Front line and the Sniper. 
Default Tier: 3-5 dmg, 1 pierce, 3 ammo, 3% crit chance
Mag Tier: 5-7dmg, 1 pierce, 3 ammo, 5% crit chance
Beam Tier: 7-9dmg, 1 pierce, 3ammo, 7% crit chance
----End DMR Stats----
+Updated Icon for the Assault Rifle
+Lowered supplies and artifacts costs for these guns
+Mild Texture updates to AR and Shotgun (Darker/lil more shine)
--Exisiting Saves Only-- (New Saves work as intended)
Thanks to firaxis the default guns wont be added to exisitng saves
you must purchase the mag tier versions instead, im working on 
the fix, sorry for the inconvience. It still works with save games.
You just need Mag tier at least.
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Armor used in screen shots:
-Advent Armor Mod-
http://steamcommunity.com/sharedfiles/filedetails/?id=621966098&searchtext=
Check out my other mod:
-Halo Reach Helmets-
http://steamcommunity.com/sharedfiles/filedetails/?id=635150344
-Female Vale Armor- (Spartan Female Armor)
http://steamcommunity.com/sharedfiles/filedetails/?id=643759557
Recommended Mods:
-ODST Helmets-(Big update coming)
http://steamcommunity.com/sharedfiles/filedetails/?id=628370631
-Spartan 4 Armor- (Steady progress!)
http://steamcommunity.com/sharedfiles/filedetails/?id=637340321&searchtext=spartan 
Report Bugs!
If you find a bug please please report it! this mod uses an absolute megaton of code, so if theres a bug with the way the guns are functioning let me know in the comments or in the bug report discussion
Have a suggestion?
Let me know down below in the comments or in the suggestion discussion. I take feedback and actually try to do something with it!
Update Pipeline ---> if you know my other mod, you know i update fast when there is work to be done!
Copyright info: Gun models are property of Bungie/343i, i do not claim these models as my own.